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11321111

USA
On FACEIT since 2016 526 matches tracked 129 matches in 30 days
ELO ▲ 296
2,735
30-day peak: 2,793
Rank NA ▲ 828 places
#759
USA #570 in USA
30 days · prev. #1,587 · best #571
Last updated:
Next update possible in 1h 55m

How does 11321111 play?

Rating 0.99 (from 421 matches) K/R 0.71 ADR 78.1 from 526 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 25%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 474 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 17% normal 0.90 to 1.09 25% weak 0.75 to 0.89 20% very weak below 0.75 20%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (377 matches).

2,500-2,749 ELO

Compared with 2,690 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 73%
Opening duels won 50%−2 pp · Ø 52% better than 33%

Clutch

Average
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 81%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 26%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 6%

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so slightly below the average (1.05).

Headshot rate 53%+2 pp · Ø 51% better than 64%
AWP share of kills 4%−8 pp · Ø 12% better than 23%
K/D 0.98−0.07 · Ø 1.05 better than 23%
Pistol kills per match 2.6 from the last 477
Knife kills 3 in 477 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.8% of rounds and so slightly below the average (4.2%).

2K rounds 13.5%−0.1 pp · Ø 13.6% better than 45%
3K rounds 3.8%−0.4 pp · Ø 4.2% better than 32%
MVPs per match 2.3−0.1 · Ø 2.4 better than 40%
4Ks and aces 66x 4K, 5 aces in 377 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 15%
Utility damage per round 3.1−1.1 · Ø 4.2 better than 22%
Enemies flashed per round 0.36+0.06 · Ø 0.30 better than 69%
Deaths per round 73%+2 pp · Ø 71% better than 26%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.06, Rating +0.13, ADR +5.8, Headshots +4 pp, Win rate +5 pp
= Stayed the same
ELO at 2,735
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.64
MayJunJulAugSepOctNov

Best month: October 2026 with 0.77. Last 3 months: 0.73 (at the start 0.67). Just below the average (0.75).

Patterns

From the last 477 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −428 ELO
77 matches · 49% win rate
On Mirage −309 ELO
179 matches · 59% win rate
Between 12:00 and 18:00 −56 ELO, win rate 52%
On Tuesdays −189 ELO, win rate 42%

11321111 loses the most ELO in match 2 of the day: −428 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.32 · Anubis
  2. Longest win streak: 10 wins in a row · Ancient
  3. Most kills in a match: 40 · Mirage

Maps in detail

from the last 477 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage179
59% better than 77%
0.77 better than 58%
83.9 better than 61%
1.05 right on the average
53% of 998 duels better than 58%
40% of 77 situations better than 55%
Dust 2124
60% better than 76%
0.71 better than 31%
76.7 better than 25%
0.99 better than 29%
47% of 595 duels better than 24%
38% of 61 situations better than 48%
Ancient84
65% better than 85%
0.69 better than 21%
74.5 better than 14%
0.95 better than 19%
51% of 363 duels better than 44%
50% of 32 situations better than 81%
Anubis37
41% better than 13%
0.67 better than 14%
77.6 better than 27%
0.91 better than 9%
52% of 212 duels right on the average
50% of 18 situations better than 77%
Cache24
54% better than 52%
0.69 better than 26%
74.5 better than 18%
0.97 better than 27%
46% of 126 duels better than 20%
67% of 6 situations better than 94%
Inferno13
54% -
0.61 -
74.7 -
0.94-
49% of 39 duels -
60% of 5 situations -
Nuke13
31% -
0.67 -
74.8 -
0.90-
48% of 54 duels -
44% of 9 situations -
Vertigo3
33% -
0.86 -
89.3 -
1.16-
59% of 17 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 11321111 plays

Across 526 matches 11321111 averages K/R 0.71 and ADR 78.1; the rating across the 421 rated matches is 0.99. Biggest strength: Clutch 1v1 won at 45%, better than 81% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility hit rate at 29%, better than only 15% of level 10 · 2,500-2,749 ELO players. Averages 15.7 kills per match with 53% headshots. The strongest map is Ancient with a 65% win rate in 84 matches. In 168 of 474 matches the rating was 1.10 or higher (35%), in 189 it was below 0.90. In 377 matches with detailed stats: 66 4Ks and 5 aces. Best month by rating: October 2026 at 1.08. 11321111 loses the most ELO in match 2 of the day (−428 ELO, win rate 49%). Things go best on Dust 2 (+155 ELO, win rate 60%). From match no. 5 of the day on, things go best: 62% win rate, +341 ELO. Improved over the last three months: K/R +0.06, Rating +0.13, ADR +5.8, Headshots +4 pp, Win rate +5 pp. Unchanged in recent months: ELO at 2,735. Last 30 days: 129 matches, win rate 60%, net ELO −7.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.