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0deioPetista

Brazil
On FACEIT since 2024 146 matches tracked 47 matches in 30 days
Last updated:

How does 0deioPetista play?

Rating 0.95 (from 125 matches) K/R 0.69 ADR 77.0 from 146 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 125 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 9% good 1.10 to 1.29 21% normal 0.90 to 1.09 20% weak 0.75 to 0.89 16% very weak below 0.75 32%
Player type
Clicks heads
Higher headshot rate than the level 5 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (105 matches).

Level 5

Compared with 1,310 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 25%
Opening duels won 49%0 pp · Ø 49% right on the average

Clutch

Average
Last one alive

4% of 1v2s won and so well below the average (21%).

Clutch 1v1 won 48%+10 pp · Ø 38% better than 93%
Clutch 1v2 won 4%−17 pp · Ø 21% better than 1%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 31%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so well above the average (45%).

Headshot rate 54%+9 pp · Ø 45% better than 96%
AWP share of kills 3%−8 pp · Ø 11% better than 18%
K/D 0.93−0.03 · Ø 0.96 better than 35%
Pistol kills per match 2.8
Knife kills 2 in 146 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.2% of rounds and so clearly below the average (12.8%).

2K rounds 11.2%−1.6 pp · Ø 12.8% better than 15%
3K rounds 3.6%−0.2 pp · Ø 3.8% better than 47%
MVPs per match 2.0−0.2 · Ø 2.2 better than 37%
4Ks and aces 15x 4K, 0 aces in 105 matches

Utility and deaths

Average
Nades, flashes and deaths

0.75 enemies flashed per round and so well above the average (0.24).

Utility hit rate 31%−4 pp · Ø 35% better than 28%
Utility damage per round 5.5+1.6 · Ø 3.9 better than 86%
Enemies flashed per round 0.75+0.51 · Ø 0.24 better than 99%
Deaths per round 74%+1 pp · Ø 73% better than 41%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.67, Rating at 0.93, Win rate at 49%
▼ Got worse
ADR −4.7, Headshots −9 pp, ELO −150

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.69
JunJulAugSepOctNov

Best month: June 2026 with 0.72. Last 3 months: 0.67 (at the start 0.70). Slightly below the average (0.71).

Patterns

From the last 146 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day ±0 ELO
24 matches · 42% win rate
Between 0:00 and 6:00 −22 ELO, win rate 43%
On Mondays ±0 ELO, win rate 41%

0deioPetista loses the most ELO in match 3 of the day: ±0 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.97 · Dust 2
  2. Longest win streak: 10 wins in a row · Dust 2
  3. Most kills in a match: 36 · Mirage

Maps in detail

from the last 146 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 251
49% better than 47%
0.68 better than 35%
75.0 better than 31%
0.95 better than 39%
51% of 171 duels better than 58%
38% of 24 situations better than 54%
Mirage41
61% better than 87%
0.72 better than 55%
79.7 better than 57%
1.03 better than 67%
53% of 140 duels better than 69%
47% of 17 situations better than 74%
Ancient17
41% better than 23%
0.66 better than 29%
77.1 better than 43%
0.86 better than 19%
42% of 59 duels better than 19%
60% of 10 situations better than 94%
Inferno17
35% better than 9%
0.71 right on the average
80.2 better than 62%
0.95 better than 43%
43% of 77 duels better than 19%
60% of 10 situations better than 93%
Cache11
36% -
0.62 -
70.9 -
0.76-
47% of 51 duels -
75% of 8 situations -
Anubis7
43% -
0.67 -
75.7 -
0.94-
64% of 11 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 0deioPetista plays

Across 146 matches 0deioPetista averages K/R 0.69 and ADR 77.0; the rating across the 125 rated matches is 0.95. Biggest strength: Headshot rate at 54%, better than 96% of level 5 players. Most room to improve: Rounds with first kill at 8%, better than only 25% of level 5 players. Averages 15.0 kills per match with 54% headshots. The strongest map is Mirage with a 61% win rate in 41 matches. In 40 of 125 matches the rating was 1.10 or higher (32%), in 60 it was below 0.90. In 105 matches with detailed stats: 15 4Ks and 0 aces. Best month by rating: June 2026 at 1.04. 0deioPetista loses the most ELO in match 3 of the day (±0 ELO, win rate 42%). Things go best on Dust 2 (+24 ELO, win rate 49%). From match no. 5 of the day on, things go best: 54% win rate, +17 ELO. Got weaker: ADR −4.7, Headshots −9 pp, ELO −150. Unchanged in recent months: K/R at 0.67, Rating at 0.93, Win rate at 49%. Last 30 days: 47 matches, win rate 43%, net ELO +19.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.