0PhenomenaL_
How does 0PhenomenaL_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (90 matches).
Compared with 2,181 players in this group, each player over up to their last 100 matches.
Opening
Strength57% of opening duels won and so well above the average (51%).
Clutch
Average23% of 1v2s won and so just above the average (21%).
Weapons and aim
Average39% headshots and so well below the average (49%).
Impact
StrengthExactly 3 kills in 5.7% of rounds and so well above the average (4.1%).
Utility and deaths
Average2.0 utility damage per round and so well below the average (4.3).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: October 2026 with 0.92. Last 3 months: 0.89 (at the start 0.82). Well above the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.28. Last 3 months: 1.23 (at the start 1.11). Well above the average (1.03).
Damage per round (ADR)
Best month: October 2026 with 96.9. Last 3 months: 94.3 (at the start 91.5). Well above the average (80.7).
Share of headshot kills
Best month: November 2026 with 45%. Last 3 months: 42% (at the start 36%). Well below the average (49%).
Matches won (win rate)
Best month: November 2026 with 68%. Last 3 months: 55% (at the start 45%). Clearly above the average (50%).
Best month: July 2026 with 1,560. Last 3 months: 2,020 (at the start 1,766).
Rounds with first kill
Best month: August 2026 with 14%.
1v1 clutches won
Best month: August 2026 with 46%.
Patterns
From the last 122 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
0PhenomenaL_ loses the most ELO on Anubis: −25 ELO, 58% win rate
Records and milestones
from recorded matches- Most kills in a match: 34 · Dust 2
- Reached level 10 · Ancient
- Longest win streak: 7 wins in a row · Anubis
- Recorded match no. 100 · Dust 2
- Highest rating in a match: 2.43 · Mirage
Maps in detail
from the last 122 matchesCompared with players on the same level who have at least 15 matches on the map.
How 0PhenomenaL_ plays
Across 122 matches 0PhenomenaL_ averages K/R 0.85, ADR 92.7 and a rating of 1.17. Biggest strength: Damage per round (ADR) at 92.7, better than 95% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.0, better than only 4% of level 10 · 2,001-2,249 ELO players. Averages 18.5 kills per match with 39% headshots. The strongest map is Mirage with a 59% win rate in 17 matches. In 66 of 122 matches the rating was 1.10 or higher (54%), in 36 it was below 0.90. In 90 matches with detailed stats: 24 4Ks and 3 aces. Best month by rating: October 2026 at 1.28. 0PhenomenaL_ loses the most ELO on Anubis (−25 ELO, win rate 58%). Things go best in match 2 of the day (±0 ELO, win rate 59%). Match no. 2 of the day goes best: 59% win rate. Improved over the last three months: K/R +0.07, Rating +0.12, Headshots +6 pp, Win rate +10 pp, ELO +254. Unchanged in recent months: ADR at 94.3. Last 30 days: 41 matches, win rate 68%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.