06epHucb

Russia
On FACEIT since 2015 121 matches tracked 121 matches in 30 days
ELO ▲ 62
2,348
30-day peak: 2,348
Rank EU
#92,520
Russia #25,524 in Russia
Last updated:

How does 06epHucb play?

Rating 1.22 K/R 0.86 ADR 90.2 from 121 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 94%
1.22
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 86%
Rating distribution from 121 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 30% good 1.10 to 1.29 27% normal 0.90 to 1.09 24% weak 0.75 to 0.89 6% very weak below 0.75 8%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average.
Multi-killsClutcherEntry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,492 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

59% of opening duels won and so well above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 73%
Opening duels won 59%+8 pp · Ø 51% better than 94%

Clutch

Average
Last one alive

2.3 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 36%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 61%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 93%

Weapons and aim

Strength
Where do the kills come from?

59% headshots and so well above the average (50%).

Headshot rate 59%+9 pp · Ø 50% better than 93%
AWP share of kills 10%−1 pp · Ø 11% better than 53%
K/D 1.25+0.22 · Ø 1.03 better than 93%
Pistol kills per match 3.6
Knife kills 1 in 121 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.9% of rounds and so well above the average (4.1%).

2K rounds 15.1%+1.7 pp · Ø 13.4% better than 83%
3K rounds 5.9%+1.8 pp · Ø 4.1% better than 94%
MVPs per match 2.5+0.2 · Ø 2.3 better than 66%
4Ks and aces 39x 4K, 3 aces in 121 matches

Utility and deaths

Average
Nades, flashes and deaths

2.9 utility damage per round and so well below the average (4.2).

Utility hit rate 30%−5 pp · Ø 35% better than 18%
Utility damage per round 2.9−1.3 · Ø 4.2 better than 17%
Enemies flashed per round 0.26−0.03 · Ø 0.29 better than 42%
Deaths per round 69%−3 pp · Ø 72% better than 78%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether 06epHucb is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 121 matches, all from the last 3 months.

Kills per round (K/R)

0.86
OctNov

Patterns

From the last 121 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −50 ELO
31 matches · 55% win rate
Between 18:00 and 24:00 +25 ELO, win rate 48%
On Saturdays +50 ELO, win rate 48%

06epHucb loses the most ELO on Mirage: −50 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Dust 2
  2. Highest rating in a match: 2.76 · Cache
  3. Most kills in a match: 34 · Mirage
  4. Longest win streak: 7 wins in a row · Cache

Maps in detail

from the last 121 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 237
46% better than 28%
0.89 better than 94%
90.8 better than 87%
1.27 better than 95%
63% of 172 duels better than 94%
36% of 22 situations better than 44%
Mirage31
55% better than 61%
0.85 better than 88%
91.3 better than 88%
1.23 better than 93%
59% of 146 duels better than 89%
39% of 23 situations right on the average
Anubis20
50% better than 41%
0.81 better than 79%
86.3 better than 75%
1.11 better than 73%
54% of 103 duels better than 64%
44% of 9 situations better than 66%
Ancient15
60% better than 75%
0.77 better than 60%
86.5 better than 73%
1.13 better than 77%
46% of 46 duels better than 20%
45% of 11 situations better than 68%
Cache8
75% -
1.07 -
106.8 -
1.56-
71% of 42 duels -
20% of 5 situations -
Nuke7
71% -
0.84 -
87.8 -
1.14-
64% of 25 duels -
25% of 4 situations -
Inferno3
0% -
0.70 -
77.4 -
1.00-
40% of 15 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 06epHucb plays

Across 121 matches 06epHucb averages K/R 0.86, ADR 90.2 and a rating of 1.22. Biggest strength: Rating at 1.22, better than 94% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 2.9, better than only 17% of level 10 · 2,250-2,499 ELO players. Averages 18.7 kills per match with 59% headshots. The strongest map is Ancient with a 60% win rate in 15 matches. In 75 of 121 matches the rating was 1.10 or higher (62%), in 17 it was below 0.90. In 121 matches with detailed stats: 39 4Ks and 3 aces. 06epHucb loses the most ELO on Mirage (−50 ELO, win rate 55%). Things go best on Dust 2 (+50 ELO, win rate 46%). Last 30 days: 121 matches, win rate 53%, net ELO +51.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.