01_102
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (89 matches).
Compared with 1,186 players in this group, each player over up to their last 100 matches.
Opening
Average55% of opening duels won and so well above the average (49%).
Clutch
Average2.4 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.07 K/D and so slightly above the average (0.98).
Impact
AverageExactly 2 kills in 13.9% of rounds and so clearly above the average (12.8%).
Utility and deaths
Average0.55 enemies flashed per round and so well above the average (0.25).
Progress
One value per month, dashed line is the level 6 averageSep to Nov 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.83. Last 3 months: 0.75 (at the start 0.81). Slightly above the average (0.71).
Rating, 1.00 is an average match
Best month: September 2026 with 1.19. Last 3 months: 1.05 (at the start 1.10). Clearly above the average (0.99).
Damage per round (ADR)
Best month: July 2026 with 88.3. Last 3 months: 83.3 (at the start 88.3). Slightly above the average (78.5).
Share of headshot kills
Best month: October 2026 with 47%. Last 3 months: 46% (at the start 39%). Just above the average (45%).
Matches won (win rate)
Best month: September 2026 with 65%. Last 3 months: 47% (at the start 57%). Clearly below the average (50%).
Best month: October 2026 with 1,525. Last 3 months: 1,311 (at the start 1,380).
Rounds with first kill
Best month: September 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 56%.
Patterns
From the last 110 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
01_102 loses the most ELO from match 5 of the day: −102 ELO, 43% win rate
Records and milestones
from recorded matches- Most kills in a match: 47 · Dust 2
- Longest win streak: 6 wins in a row · Anubis
- Highest rating in a match: 2.49 · Ancient
Maps in detail
from the last 110 matchesCompared with players on the same level who have at least 15 matches on the map.
How 01_102 plays
Across 110 matches 01_102 averages K/R 0.76, ADR 84.2 and a rating of 1.06. Biggest strength: Opening duels won at 55%, better than 89% of level 6 players. Most room to improve: Utility hit rate at 30%, better than only 21% of level 6 players. Averages 16.9 kills per match with 45% headshots. The strongest map is Anubis with a 60% win rate in 10 matches. In 42 of 110 matches the rating was 1.10 or higher (38%), in 39 it was below 0.90. In 89 matches with detailed stats: 21 4Ks and 2 aces. Best month by rating: September 2026 at 1.19. 01_102 loses the most ELO from match 5 of the day (−102 ELO, win rate 43%). Things go best in match 1 of the day (+28 ELO, win rate 57%). Match no. 1 of the day goes best: 57% win rate, +28 ELO. Improved over the last three months: Headshots +7 pp. Got weaker: K/R −0.06, Rating −0.05, ADR −5.0, Win rate −10 pp, ELO −69. Last 30 days: 69 matches, win rate 42%, net ELO −74.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.