009970509

Argentina
On FACEIT since 2016 590 matches tracked 132 matches in 30 days
ELO ▲ 29
2,618
30-day peak: 2,721
Rank SA ▲ 101 places
#806
Argentina #259 in Argentina
30 days · prev. #907 · best #472
Last updated:

How does 009970509 play?

Rating 0.96 (from 449 matches) K/R 0.67 ADR 74.3 from 590 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 16%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 470 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 12% good 1.10 to 1.29 18% normal 0.90 to 1.09 26% weak 0.75 to 0.89 16% very weak below 0.75 27%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (396 matches).

2,500-2,749 ELO

Compared with 2,669 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so clearly below the average (52%).

Rounds with first kill 9%−2 pp · Ø 11% better than 29%
Opening duels won 49%−3 pp · Ø 52% better than 27%

Clutch

Average
Last one alive

42% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 70%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 52%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 36%

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so slightly below the average (1.04).

Headshot rate 51%0 pp · Ø 51% right on the average
AWP share of kills 8%−4 pp · Ø 12% better than 44%
K/D 0.95−0.09 · Ø 1.04 better than 16%
Pistol kills per match 2.8 from the last 470
Zeus kills1 in 470 matches
Knife kills 7 in 470 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.5% of rounds and so well below the average (13.5%).

2K rounds 11.5%−2.0 pp · Ø 13.5% better than 7%
3K rounds 3.4%−0.8 pp · Ø 4.2% better than 17%
MVPs per match 2.0−0.4 · Ø 2.4 better than 12%
4Ks and aces 48x 4K, 9 aces in 396 matches

Utility and deaths

Average
Nades, flashes and deaths

0.41 enemies flashed per round and so well above the average (0.30).

Utility hit rate 34%−1 pp · Ø 35% better than 47%
Utility damage per round 4.3+0.1 · Ø 4.2 better than 58%
Enemies flashed per round 0.41+0.11 · Ø 0.30 better than 79%
Deaths per round 70%−1 pp · Ø 71% better than 63%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +4 pp, ELO +213
= Stayed the same
Win rate at 52%
▼ Got worse
K/R −0.05, Rating −0.11, ADR −4.5

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.61
JunJulAugSepOctNov

Best month: August 2026 with 0.72. Last 3 months: 0.64 (at the start 0.69). Clearly below the average (0.74).

Patterns

From the last 470 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −240 ELO
74 matches · 43% win rate
On Ancient −53 ELO
39 matches · 44% win rate
On Sundays −206 ELO, win rate 46%

009970509 loses the most ELO in match 3 of the day: −240 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Mirage
  2. Longest win streak: 7 wins in a row · Anubis
  3. Highest rating in a match: 2.09 · Dust 2

Maps in detail

from the last 470 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage206
55% better than 61%
0.67 better than 16%
74.4 better than 17%
0.96 better than 21%
50% of 796 duels better than 39%
43% of 120 situations better than 64%
Dust 2146
49% better than 36%
0.68 better than 19%
75.7 better than 20%
0.98 better than 27%
51% of 575 duels better than 45%
46% of 76 situations better than 71%
Ancient39
44% better than 22%
0.71 better than 28%
79.9 better than 37%
1.00 better than 32%
50% of 159 duels better than 42%
50% of 22 situations better than 79%
Cache27
59% better than 62%
0.62 better than 12%
71.8 better than 15%
0.90 better than 15%
49% of 97 duels better than 31%
41% of 17 situations better than 55%
Nuke22
55% right on the average
0.68 better than 15%
76.3 better than 20%
0.97 better than 19%
48% of 82 duels better than 30%
44% of 16 situations better than 63%
Anubis20
60% better than 72%
0.63 better than 6%
68.9 better than 3%
0.88 better than 5%
38% of 74 duels better than 2%
40% of 10 situations better than 55%
Inferno9
44% -
0.64 -
71.8 -
0.86-
55% of 33 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 009970509 plays

Across 590 matches 009970509 averages K/R 0.67 and ADR 74.3; the rating across the 449 rated matches is 0.96. Most room to improve: Damage per round (ADR) at 74.3, better than only 10% of level 10 · 2,500-2,749 ELO players. Averages 14.7 kills per match with 51% headshots. The strongest map is Anubis with a 60% win rate in 20 matches. In 146 of 470 matches the rating was 1.10 or higher (31%), in 201 it was below 0.90. In 396 matches with detailed stats: 48 4Ks and 9 aces. Best month by rating: August 2026 at 1.03. 009970509 loses the most ELO in match 3 of the day (−240 ELO, win rate 43%). Things go best in match 2 of the day (+455 ELO, win rate 58%). Match no. 2 of the day goes best: 58% win rate, +455 ELO. Improved over the last three months: Headshots +4 pp, ELO +213. Got weaker: K/R −0.05, Rating −0.11, ADR −4.5. Unchanged in recent months: Win rate at 52%. Last 30 days: 132 matches, win rate 51%, net ELO +43.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.