-zipnex
Compared with 12,076 players in this group, each player over up to their last 100 matches.
Opening
Strength64% of opening duels won and so well above the average (52%).
Clutch
Strength2.9 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average1.60 K/D and so well above the average (1.04).
Impact
StrengthExactly 3 kills in 7.8% of rounds and so well above the average (4.2%).
Utility and deaths
StrengthDied in 64% of rounds and so well below the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: October 2026 with 1.05. Last 3 months: 1.03 (at the start 1.02). Well above the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.55. Last 3 months: 1.50 (at the start 1.48). Well above the average (1.04).
Damage per round (ADR)
Best month: October 2026 with 108.8. Last 3 months: 107.8 (at the start 107.1). Well above the average (80.8).
Share of headshot kills
Best month: September 2026 with 50%. Last 3 months unchanged at 47%. Clearly below the average (52%).
Matches won (win rate)
Best month: October 2026 with 69%. Last 3 months: 63% (at the start 45%). Well above the average (52%).
Best month: November 2026 with 2,769. Last 3 months: 2,769 (at the start 2,710).
Rounds with first kill
Best month: November 2026 with 18%. Last 3 months unchanged at 15%. Well above the average (11%).
1v1 clutches won
Best month: October 2026 with 44%. Last 3 months: 37% (at the start 36%). Just below the average (39%).
Patterns
From the last 85 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-zipnex loses the most ELO on Dust 2: −4 ELO, 75% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Ancient
- Highest rating in a match: 3.51 · Dust 2
- Most kills in a match: 40 · Ancient
Maps in detail
from the last 85 matchesCompared with players on the same level who have at least 15 matches on the map.
How -zipnex plays
Across 85 matches -zipnex averages K/R 1.03, ADR 107.6 and a rating of 1.49. Biggest strength: Rating at 1.49, better than 99% of level 10 · 2,750-2,999 ELO players. Most room to improve: Headshot rate at 47%, better than only 24% of level 10 · 2,750-2,999 ELO players. Averages 22.3 kills per match with 47% headshots. The strongest map is Dust 2 with a 75% win rate in 24 matches. In 66 of 85 matches the rating was 1.10 or higher (78%), in 7 it was below 0.90. In 85 matches with detailed stats: 44 4Ks and 5 aces. Best month by rating: October 2026 at 1.55. -zipnex loses the most ELO on Dust 2 (−4 ELO, win rate 75%). Improved over the last three months: Win rate +18 pp, ELO +59. Unchanged in recent months: K/R at 1.03, Rating at 1.50, ADR at 107.8, Headshots at 47%, First kills at 15%, Clutch 1v1 at 37%. Last 30 days: 44 matches, win rate 68%, net ELO +5.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.