-zaFa

Finland
On FACEIT since 2013 117 matches tracked 17 matches in 30 days
ELO ▲ 22
2,275
30-day peak: 2,275
Rank EU
#115,619
Finland #3,039 in Finland
Last updated:

How does -zaFa play?

Rating 1.14 K/R 0.80 ADR 87.1 from 117 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 83%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 117 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 25% good 1.10 to 1.29 22% normal 0.90 to 1.09 21% weak 0.75 to 0.89 14% very weak below 0.75 14%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (114 matches).

2,250-2,499 ELO

Compared with 2,496 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 60%
Opening duels won 58%+7 pp · Ø 51% better than 91%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 21%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 67%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 66%

Weapons and aim

Average
Where do the kills come from?

1.19 K/D and so clearly above the average (1.03).

Headshot rate 46%−5 pp · Ø 51% better than 27%
AWP share of kills 10%−1 pp · Ø 11% better than 54%
K/D 1.19+0.16 · Ø 1.03 better than 87%
Pistol kills per match 3.6

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.8% of rounds and so clearly above the average (4.1%).

2K rounds 14.2%+0.8 pp · Ø 13.4% better than 65%
3K rounds 4.8%+0.7 pp · Ø 4.1% better than 74%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 22x 4K, 3 aces in 114 matches

Utility and deaths

Strength
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 43%+8 pp · Ø 35% better than 93%
Utility damage per round 6.5+2.3 · Ø 4.2 better than 92%
Enemies flashed per round 0.31+0.02 · Ø 0.29 better than 59%
Deaths per round 67%−5 pp · Ø 72% better than 92%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +3 pp, Win rate +3 pp
= Stayed the same
K/R at 0.78, ADR at 85.6, ELO at 2,275
▼ Got worse
Rating −0.08

Sep to Oct 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.77
JunJulAugSepOctNov

Best month: August 2026 with 0.80. Last 3 months: 0.78 (at the start 0.81). Slightly above the average (0.74).

Patterns

From the last 117 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −22 ELO
34 matches · 53% win rate
In match 3 of the day −22 ELO
22 matches · 36% win rate
Between 18:00 and 24:00 +11 ELO, win rate 47%
On Wednesdays −43 ELO, win rate 36%

-zaFa loses the most ELO on Dust 2: −22 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Dust 2
  2. Recorded match no. 100 · Dust 2
  3. Longest win streak: 6 wins in a row · Anubis
  4. Highest rating in a match: 2.74 · Inferno

Maps in detail

from the last 117 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 234
53% better than 54%
0.75 better than 54%
81.9 better than 54%
1.11 better than 71%
51% of 148 duels right on the average
37% of 27 situations better than 44%
Anubis32
59% better than 71%
0.79 better than 71%
87.4 better than 79%
1.13 better than 78%
58% of 132 duels better than 82%
13% of 15 situations better than 4%
Cache24
67% -
0.85 -
93.3 -
1.21-
65% of 101 duels -
47% of 15 situations -
Inferno14
50% -
0.87 -
90.7 -
1.26-
71% of 45 duels -
33% of 9 situations -
Nuke7
14% -
0.78 -
83.8 -
1.02-
53% of 38 duels -
33% of 6 situations -
Mirage4
50% -
0.74 -
90.5 -
1.01-
56% of 16 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -zaFa plays

Across 117 matches -zaFa averages K/R 0.80, ADR 87.1 and a rating of 1.14. Biggest strength: Utility hit rate at 43%, better than 93% of level 10 · 2,250-2,499 ELO players. Most room to improve: Clutch 1v1 won at 33%, better than only 21% of level 10 · 2,250-2,499 ELO players. Averages 17.1 kills per match with 46% headshots. The strongest map is Cache with a 67% win rate in 24 matches. In 61 of 117 matches the rating was 1.10 or higher (52%), in 32 it was below 0.90. In 114 matches with detailed stats: 22 4Ks and 3 aces. Best month by rating: August 2026 at 1.18. -zaFa loses the most ELO on Dust 2 (−22 ELO, win rate 53%). Improved over the last three months: Headshots +3 pp, Win rate +3 pp. Got weaker: Rating −0.08. Unchanged in recent months: K/R at 0.78, ADR at 85.6, ELO at 2,275. Last 30 days: 17 matches, win rate 65%, net ELO −20.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.