-yummy
How does -yummy play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (402 matches).
Compared with 1,318 players in this group, each player over up to their last 100 matches.
Opening
Average61% of opening duels won and so well above the average (54%).
Clutch
Average34% of 1v1s won and so clearly below the average (41%).
Weapons and aim
Average40% headshots and so well below the average (53%).
Impact
AverageExactly 3 kills in 5.0% of rounds and so just above the average (4.8%).
Utility and deaths
Average26% of nades dealing damage or blinding and so well below the average (34%).
Progress
One value per month, dashed line is the level 10 · 3,500+ ELO averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: June 2026 with 0.86. Last 3 months: 0.83 (at the start 0.82). Slightly above the average (0.79).
Rating, 1.00 is an average match
Best month: September 2026 with 1.20. Last 3 months unchanged at 1.16. Slightly above the average (1.11).
Damage per round (ADR)
Best month: June 2026 with 86.2. Last 3 months: 84.2 (at the start 83.7). Just below the average (85.1).
Share of headshot kills
Best month: October 2026 with 46%. Last 3 months: 43% (at the start 37%). Well below the average (53%).
Matches won (win rate)
Best month: August 2026 with 59%. Last 3 months: 52% (at the start 55%). Slightly below the average (54%).
Best month: October 2026 with 3,842. Last 3 months: 3,576 (at the start 3,258).
Rounds with first kill
Best month: August 2026 with 14%.
1v1 clutches won
Best month: September 2026 with 43%.
Patterns
From the last 426 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-yummy loses the most ELO on Anubis: −218 ELO, 48% win rate
Records and milestones
from recorded matches- Most kills in a match: 45 · Dust 2
- Highest rating in a match: 2.52 · Mirage
- Longest win streak: 8 wins in a row · Dust 2
Maps in detail
from the last 426 matchesCompared with players on the same level who have at least 15 matches on the map.
How -yummy plays
Across 572 matches -yummy averages K/R 0.82 and ADR 83.9; the rating across the 427 rated matches is 1.16. Biggest strength: Opening duels won at 61%, better than 90% of level 10 · 3,500+ ELO players. Most room to improve: Headshot rate at 40%, better than only 5% of level 10 · 3,500+ ELO players. Averages 17.9 kills per match with 40% headshots. The strongest map is Dust 2 with a 67% win rate in 99 matches. In 226 of 426 matches the rating was 1.10 or higher (53%), in 102 it was below 0.90. In 402 matches with detailed stats: 94 4Ks and 12 aces. Best month by rating: September 2026 at 1.20. -yummy loses the most ELO on Anubis (−218 ELO, win rate 48%). Things go best in match 2 of the day (+385 ELO, win rate 61%). Match no. 2 of the day goes best: 61% win rate, +385 ELO. Improved over the last three months: Headshots +6 pp, ELO +318. Got weaker: Win rate −3 pp. Unchanged in recent months: K/R at 0.83, Rating at 1.16, ADR at 84.2. Last 30 days: 134 matches, win rate 47%, net ELO −64.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.