-ximba
How does -ximba play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (21 matches).
Compared with 1,190 players in this group, each player over up to their last 100 matches.
Opening
Average60% of opening duels won and so well above the average (51%).
Clutch
Average26% of 1v2s won and so slightly above the average (22%).
Weapons and aim
Average52% headshots and so well above the average (46%).
Impact
AverageExactly 3 kills in 5.1% of rounds and so well above the average (3.9%).
Utility and deaths
Average27% of nades dealing damage or blinding and so well below the average (36%).
Progress
One value per month, dashed line is the level 7 averageSep to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.73. Last 3 months: 0.71 (at the start 0.65). Just below the average (0.73).
Rating, 1.00 is an average match
Best month: October 2026 with 1.07. Last 3 months: 1.04 (at the start 0.76). Slightly above the average (1.01).
Damage per round (ADR)
Best month: October 2026 with 79.8. Last 3 months: 76.2 (at the start 70.0). Slightly below the average (79.9).
Share of headshot kills
Best month: September 2026 with 53%. Last 3 months: 53% (at the start 51%). Well above the average (46%).
Matches won (win rate)
Best month: October 2026 with 60%. Last 3 months: 57% (at the start 39%). Well above the average (51%).
Best month: October 2026 with 1,518. Last 3 months: 1,518 (at the start 1,406).
Rounds with first kill
Best month: September 2026 with 12%.
1v1 clutches won
Best month: September 2026 with 22%.
Patterns
Records and milestones
from recorded matches- Highest rating in a match: 1.65 · Anubis
- Most kills in a match: 26 · Dust 2
- Longest win streak: 5 wins in a row · Ancient
Maps in detail
from the last 44 matchesCompared with players on the same level who have at least 15 matches on the map.
How -ximba plays
Across 44 matches -ximba averages K/R 0.68 and ADR 73.0; the rating across the 22 rated matches is 1.03. Biggest strength: Opening duels won at 60%, better than 98% of level 7 players. Most room to improve: Utility hit rate at 27%, better than only 9% of level 7 players. Averages 15.1 kills per match with 52% headshots. In 8 of 22 matches the rating was 1.10 or higher (36%), in 9 it was below 0.90. In 21 matches with detailed stats: 3 4Ks and 0 aces. Best month by rating: October 2026 at 1.07. Improved over the last three months: K/R +0.06, Rating +0.28, ADR +6.2, Headshots +2 pp, Win rate +18 pp, ELO +112. Last 30 days: 20 matches, win rate 60%, net ELO −2.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.