-vvzzaa-
Name history of -vvzzaa-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -vvzzaa- play?
Compared with 1,926 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 14% of rounds and so well above the average (10%).
Clutch
Average1.1 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average54% headshots and so clearly above the average (49%).
Impact
StrengthExactly 2 kills in 14.4% of rounds and so clearly above the average (13.3%).
Utility and deaths
AverageDied in 74% of rounds and so clearly above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 9 averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: October 2026 with 0.77. Last 3 months: 0.75 (at the start 0.76). Just above the average (0.73).
Rating, 1.00 is an average match
Best month: October 2026 with 1.05. Last 3 months unchanged at 1.02. Right on the average (1.02).
Damage per round (ADR)
Best month: October 2026 with 84.9. Last 3 months unchanged at 82.9. Slightly above the average (80.2).
Share of headshot kills
Best month: November 2026 with 62%. Last 3 months: 54% (at the start 55%). Clearly above the average (49%).
Matches won (win rate)
Best month: November 2026 with 60%. Last 3 months: 51% (at the start 53%). Just below the average (52%).
Best month: November 2026 with 1,897. Last 3 months: 1,824 (at the start 1,735).
Rounds with first kill
Best month: August 2026 with 15%. Last 3 months: 13% (at the start 15%). Well above the average (10%).
1v1 clutches won
Best month: November 2026 with 53%. Last 3 months: 39% (at the start 35%). Right on the average (39%).
Patterns
From the last 390 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-vvzzaa- loses the most ELO in match 1 of the day: −89 ELO, 37% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.67 · Dust 2
- Longest win streak: 6 wins in a row · Nuke
- Most kills in a match: 44 · Mirage
Maps in detail
from the last 390 matchesCompared with players on the same level who have at least 15 matches on the map.
How -vvzzaa- plays
Across 390 matches -vvzzaa- averages K/R 0.75, ADR 82.9 and a rating of 1.02. Biggest strength: Rounds with first kill at 14%, better than 92% of level 9 players. Averages 16.3 kills per match with 54% headshots. The strongest map is Inferno with a 60% win rate in 20 matches. In 144 of 390 matches the rating was 1.10 or higher (37%), in 141 it was below 0.90. In 390 matches with detailed stats: 51 4Ks and 11 aces. Best month by rating: October 2026 at 1.05. -vvzzaa- loses the most ELO in match 1 of the day (−89 ELO, win rate 37%). Things go best on Anubis (+187 ELO, win rate 53%). Match no. 4 of the day goes best: 68% win rate, +116 ELO. Improved over the last three months: ELO +89. Got weaker: First kills −2 pp. Unchanged in recent months: K/R at 0.75, Rating at 1.02, ADR at 82.9, Headshots at 54%, Win rate at 51%, Clutch 1v1 at 39%. Last 30 days: 83 matches, win rate 60%, net ELO +115.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.