-tolyann

Albania
On FACEIT since 2021 351 matches tracked 140 matches in 30 days
ELO ▲ 49
2,130
30-day peak: 2,237
Rank EU
#175,418
Albania #964 in Albania
Last updated:

How does -tolyann play?

Rating 1.04 (from 350 matches) K/R 0.75 ADR 79.1 from 351 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 57%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 350 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 18% normal 0.90 to 1.09 22% weak 0.75 to 0.89 16% very weak below 0.75 23%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Headshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (329 matches).

2,001-2,249 ELO

Compared with 2,179 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so slightly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 53%+2 pp · Ø 51% better than 66%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 23%+1 pp · Ø 22% better than 62%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 81%

Weapons and aim

Average
Where do the kills come from?

58% headshots and so well above the average (49%).

Headshot rate 58%+9 pp · Ø 49% better than 93%
AWP share of kills 20%+9 pp · Ø 11% better than 86%
K/D 1.04+0.01 · Ø 1.03 better than 56%
Pistol kills per match 3.7
Knife kills 7 in 351 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.5% of rounds and so just above the average (13.4%).

2K rounds 13.5%+0.1 pp · Ø 13.4% better than 53%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 61x 4K, 2 aces in 329 matches

Utility and deaths

Average
Nades, flashes and deaths

0.09 enemies flashed per round and so well below the average (0.29).

Utility hit rate 32%−4 pp · Ø 36% better than 28%
Utility damage per round 2.2−2.1 · Ø 4.3 better than 5%
Enemies flashed per round 0.09−0.20 · Ø 0.29 better than 5%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.12, Rating −0.16, ADR −11.6, Headshots −3 pp, Win rate −5 pp, ELO −82

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.79
JunJulAugSepOctNov

Best month: August 2026 with 0.83. Last 3 months: 0.71 (at the start 0.83). Slightly below the average (0.74).

Patterns

From the last 351 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −98 ELO
95 matches · 49% win rate
On Nuke −30 ELO
34 matches · 47% win rate
Between 6:00 and 12:00 −187 ELO, win rate 32%
On Thursdays −26 ELO, win rate 42%

-tolyann loses the most ELO on Mirage: −98 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Dust 2
  2. Reached level 10 · Anubis
  3. Most kills in a match: 52 · Mirage
  4. Highest rating in a match: 2.24 · Mirage
  5. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 351 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2112
50% better than 45%
0.74 right on the average
78.6 better than 40%
1.01 better than 45%
52% of 470 duels better than 58%
43% of 70 situations better than 66%
Mirage95
49% better than 42%
0.78 better than 70%
83.6 better than 65%
1.10 better than 73%
57% of 380 duels better than 82%
29% of 58 situations better than 24%
Anubis58
48% better than 42%
0.71 better than 36%
77.6 better than 33%
1.00 better than 41%
46% of 222 duels better than 23%
32% of 38 situations better than 34%
Ancient41
46% better than 30%
0.77 better than 63%
79.1 better than 40%
1.10 better than 74%
53% of 144 duels better than 60%
52% of 33 situations better than 83%
Nuke34
47% better than 27%
0.68 better than 18%
70.8 better than 8%
0.91 better than 12%
48% of 157 duels better than 26%
35% of 23 situations better than 33%
Cache6
67% -
0.87 -
88.7 -
1.27-
65% of 34 duels -
50% of 4 situations -
Inferno5
80% -
0.62 -
68.4 -
0.83-
45% of 20 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -tolyann plays

Across 351 matches -tolyann averages K/R 0.75 and ADR 79.1; the rating across the 350 rated matches is 1.04. Biggest strength: Headshot rate at 58%, better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.2, better than only 5% of level 10 · 2,001-2,249 ELO players. Averages 16.4 kills per match with 58% headshots. The strongest map is Dust 2 with a 50% win rate in 112 matches. In 137 of 350 matches the rating was 1.10 or higher (39%), in 135 it was below 0.90. In 329 matches with detailed stats: 61 4Ks and 2 aces. Best month by rating: August 2026 at 1.16. -tolyann loses the most ELO on Mirage (−98 ELO, win rate 49%). Things go best in match 4 of the day (+31 ELO, win rate 55%). Match no. 4 of the day goes best: 55% win rate, +31 ELO. Got weaker: K/R −0.12, Rating −0.16, ADR −11.6, Headshots −3 pp, Win rate −5 pp, ELO −82. Last 30 days: 140 matches, win rate 49%, net ELO −26.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.