-tariik
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (97 matches).
Compared with 1,744 players in this group, each player over up to their last 100 matches.
Opening
Average59% of opening duels won and so well above the average (51%).
Clutch
Average2.4 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.17 K/D and so clearly above the average (1.01).
Impact
Strength2.9 MVPs per match and so well above the average (2.3).
Utility and deaths
Average38% of nades dealing damage or blinding and so slightly above the average (36%).
Progress
One value per month, dashed line is the level 9 averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: November 2026 with 0.88. Last 3 months: 0.84 (at the start 0.85). Well above the average (0.73).
Rating, 1.00 is an average match
Best month: November 2026 with 1.23. Last 3 months: 1.16 (at the start 1.17). Well above the average (1.02).
Damage per round (ADR)
Best month: July 2026 with 91.0. Last 3 months: 85.7 (at the start 89.4). Clearly above the average (80.1).
Share of headshot kills
Best month: August 2026 with 56%. Last 3 months: 50% (at the start 55%). Slightly above the average (48%).
Matches won (win rate)
Best month: November 2026 with 69%. Last 3 months: 52% (at the start 49%). Slightly above the average (50%).
Best month: October 2026 with 2,042. Last 3 months: 2,022 (at the start 1,749).
Rounds with first kill
Best month: October 2026 with 12%.
1v1 clutches won
Best month: August 2026 with 44%.
Patterns
From the last 118 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-tariik loses the most ELO on Dust 2: −72 ELO, 57% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Dust 2
- Most kills in a match: 36 · Dust 2
- Recorded match no. 100 · Dust 2
- Reached level 10 · Dust 2
- Highest rating in a match: 2.78 · Mirage
Maps in detail
from the last 118 matchesCompared with players on the same level who have at least 15 matches on the map.
How -tariik plays
Across 118 matches -tariik averages K/R 0.84, ADR 86.9 and a rating of 1.16. Biggest strength: Opening duels won at 59%, better than 96% of level 9 players. Most room to improve: Clutch 1v1 won at 31%, better than only 15% of level 9 players. Averages 19.4 kills per match with 52% headshots. The strongest map is Dust 2 with a 57% win rate in 46 matches. In 64 of 118 matches the rating was 1.10 or higher (54%), in 25 it was below 0.90. In 97 matches with detailed stats: 27 4Ks and 3 aces. Best month by rating: November 2026 at 1.23. -tariik loses the most ELO on Dust 2 (−72 ELO, win rate 57%). Things go best on Mirage (+28 ELO, win rate 53%). Match no. 2 of the day goes best: 58% win rate, −28 ELO. Improved over the last three months: Win rate +3 pp, ELO +273. Got weaker: Headshots −5 pp. Unchanged in recent months: K/R at 0.84, Rating at 1.16, ADR at 85.7. Last 30 days: 52 matches, win rate 50%, net ELO −17.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.