-st1ick

Lithuania
On FACEIT since 2021 159 matches tracked 49 matches in 30 days
ELO ▲ 120
2,069
30-day peak: 2,069
Rank EU
#210,877
Lithuania #1,642 in Lithuania
Last updated:

How does -st1ick play?

Rating 1.09 K/R 0.78 ADR 83.3 from 159 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 74%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 159 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 26% good 1.10 to 1.29 22% normal 0.90 to 1.09 19% weak 0.75 to 0.89 16% very weak below 0.75 15%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Headshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (138 matches).

2,001-2,249 ELO

Compared with 2,181 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 32%
Opening duels won 55%+4 pp · Ø 51% better than 80%

Clutch

Average
Last one alive

17% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 41%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 23%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

58% headshots and so well above the average (49%).

Headshot rate 58%+9 pp · Ø 49% better than 93%
AWP share of kills 9%−2 pp · Ø 11% better than 49%
K/D 1.09+0.06 · Ø 1.03 better than 72%
Pistol kills per match 3.4

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.9% of rounds and so clearly above the average (4.1%).

2K rounds 13.8%+0.4 pp · Ø 13.4% better than 61%
3K rounds 4.9%+0.8 pp · Ø 4.1% better than 81%
MVPs per match 2.5+0.2 · Ø 2.3 better than 72%
4Ks and aces 31x 4K, 3 aces in 138 matches

Utility and deaths

Average
Nades, flashes and deaths

39% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 39%+4 pp · Ø 35% better than 78%
Utility damage per round 4.2−0.1 · Ø 4.3 better than 53%
Enemies flashed per round 0.290.00 · Ø 0.29 right on the average
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +54
= Stayed the same
Rating at 1.07
▼ Got worse
K/R −0.04, ADR −8.1, Headshots −6 pp, Win rate −5 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.67
JunJulAugSepOctNov

Best month: August 2026 with 0.82. Last 3 months: 0.77 (at the start 0.81). Slightly above the average (0.74).

Patterns

From the last 159 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day +5 ELO
20 matches · 45% win rate
On Tuesdays ±0 ELO, win rate 45%

-st1ick loses the most ELO in match 4 of the day: +5 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Dust 2
  2. Recorded match no. 100 · Cache
  3. Highest rating in a match: 2.01 · Inferno
  4. Most kills in a match: 33 · Dust 2
  5. Reached level 10 · Dust 2

Maps in detail

from the last 159 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 248
48% better than 38%
0.86 better than 91%
91.1 better than 88%
1.18 better than 88%
61% of 200 duels better than 93%
38% of 32 situations right on the average
Mirage47
68% better than 94%
0.72 better than 41%
77.2 better than 32%
1.02 right on the average
50% of 169 duels better than 45%
45% of 20 situations better than 72%
Ancient17
59% better than 75%
0.75 better than 53%
80.7 better than 47%
1.04 better than 54%
46% of 48 duels better than 22%
18% of 11 situations better than 9%
Anubis17
65% better than 89%
0.81 better than 81%
87.8 better than 82%
1.12 better than 78%
53% of 58 duels better than 60%
33% of 6 situations better than 39%
Inferno14
43% -
0.78 -
84.4 -
1.06-
52% of 61 duels -
22% of 9 situations -
Cache11
55% -
0.72 -
72.2 -
1.04-
55% of 33 duels -
43% of 7 situations -
Nuke5
40% -
0.72 -
77.7 -
0.99-
63% of 19 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -st1ick plays

Across 159 matches -st1ick averages K/R 0.78, ADR 83.3 and a rating of 1.09. Biggest strength: Headshot rate at 58%, better than 93% of level 10 · 2,001-2,249 ELO players. Averages 17.5 kills per match with 58% headshots. The strongest map is Mirage with a 68% win rate in 47 matches. In 78 of 159 matches the rating was 1.10 or higher (49%), in 50 it was below 0.90. In 138 matches with detailed stats: 31 4Ks and 3 aces. Best month by rating: August 2026 at 1.15. -st1ick loses the most ELO in match 4 of the day (+5 ELO, win rate 45%). Things go best on Mirage (+22 ELO, win rate 68%). Improved over the last three months: ELO +54. Got weaker: K/R −0.04, ADR −8.1, Headshots −6 pp, Win rate −5 pp. Unchanged in recent months: Rating at 1.07. Last 30 days: 49 matches, win rate 55%, net ELO +79.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.