-shushy
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (168 matches).
Compared with 2,629 players in this group, each player over up to their last 100 matches.
Opening
Average50% of opening duels won and so slightly below the average (52%).
Clutch
Average28% of 1v2s won and so clearly above the average (22%).
Weapons and aim
Average50% headshots and so just below the average (51%).
Impact
AverageExactly 2 kills in 14.8% of rounds and so clearly above the average (13.5%).
Utility and deaths
Weakness1.9 utility damage per round and so well below the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.83. Last 3 months: 0.76 (at the start 0.78). Just above the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.15. Last 3 months: 1.06 (at the start 1.08). Just above the average (1.04).
Damage per round (ADR)
Best month: August 2026 with 86.7. Last 3 months: 83.3 (at the start 84.1). Just above the average (81.0).
Share of headshot kills
Best month: July 2026 with 56%. Last 3 months: 50% (at the start 52%). Just below the average (51%).
Matches won (win rate)
Best month: November 2026 with 65%. Last 3 months: 54% (at the start 44%). Clearly above the average (51%).
Best month: November 2026 with 2,630. Last 3 months: 2,540 (at the start 2,046).
Rounds with first kill
Best month: August 2026 with 15%.
1v1 clutches won
Best month: September 2026 with 58%.
Patterns
From the last 206 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-shushy loses the most ELO in match 2 of the day: ±0 ELO, 35% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.23 · Nuke
- Longest win streak: 9 wins in a row · Ancient
- Most kills in a match: 51 · Mirage
- Recorded match no. 100 · Dust 2
- Reached level 10 · Dust 2
Maps in detail
from the last 206 matchesCompared with players on the same level who have at least 15 matches on the map.
How -shushy plays
Across 206 matches -shushy averages K/R 0.77, ADR 83.5 and a rating of 1.06. Most room to improve: Utility damage per round at 1.9, better than only 3% of level 10 · 2,500-2,749 ELO players. Averages 16.8 kills per match with 50% headshots. The strongest map is Nuke with a 65% win rate in 17 matches. In 87 of 206 matches the rating was 1.10 or higher (42%), in 67 it was below 0.90. In 168 matches with detailed stats: 32 4Ks and 2 aces. Best month by rating: August 2026 at 1.15. -shushy loses the most ELO in match 2 of the day (±0 ELO, win rate 35%). Things go best on Mirage (+121 ELO, win rate 54%). Match no. 4 of the day goes best: 64% win rate, +121 ELO. Improved over the last three months: Win rate +10 pp, ELO +494. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.76, Rating at 1.06, ADR at 83.3. Last 30 days: 85 matches, win rate 55%, net ELO +120.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.