-scyth

Russia
On FACEIT since 2019 221 matches tracked 156 matches in 30 days
ELO ▲ 6
2,778
30-day peak: 2,943
Rank EU
#21,128
Russia #6,066 in Russia
Last updated:

How does -scyth play?

Rating 1.11 K/R 0.81 ADR 89.2 from 221 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 69%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 221 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 24% good 1.10 to 1.29 19% normal 0.90 to 1.09 25% weak 0.75 to 0.89 9% very weak below 0.75 18%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average. Higher headshot rate than the level 10 · 2,750-2,999 ELO average. Rarely on the AWP.
Multi-killsHeadshotsRifler
better than most on level 10 · 2,750-2,999 ELO about average weaker than most
2,750-2,999 ELO

Compared with 12,220 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (52%).

Rounds with first kill 9%−2 pp · Ø 11% better than 26%
Opening duels won 48%−4 pp · Ø 52% better than 17%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 33%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 27%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so clearly above the average (51%).

Headshot rate 56%+5 pp · Ø 51% better than 75%
AWP share of kills 3%−9 pp · Ø 12% better than 17%
K/D 1.09+0.04 · Ø 1.05 better than 58%
Pistol kills per match 3.4
Knife kills 2 in 221 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.9% of rounds and so clearly above the average (4.2%).

2K rounds 14.8%+1.2 pp · Ø 13.6% better than 74%
3K rounds 4.9%+0.7 pp · Ø 4.2% better than 74%
MVPs per match 2.6+0.2 · Ø 2.4 better than 71%
4Ks and aces 58x 4K, 11 aces in 221 matches

Utility and deaths

Average
Nades, flashes and deaths

0.17 enemies flashed per round and so well below the average (0.31).

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 5.2+1.1 · Ø 4.1 better than 82%
Enemies flashed per round 0.17−0.14 · Ø 0.31 better than 13%
Deaths per round 74%+3 pp · Ø 71% better than 13%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether -scyth is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 221 matches, all from the last 3 months.

Kills per round (K/R)

0.77
SepOctNov

Best month: September 2026 with 0.83.

Patterns

From the last 221 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −139 ELO
63 matches · 57% win rate
In match 4 of the day −90 ELO
26 matches · 35% win rate
Between 6:00 and 12:00 +68 ELO, win rate 42%
On Wednesdays −60 ELO, win rate 37%

-scyth loses the most ELO on Ancient: −139 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Nuke
  2. Recorded match no. 100 · Ancient
  3. Most kills in a match: 45 · Ancient
  4. Highest rating in a match: 2.27 · Anubis

Maps in detail

from the last 221 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient63
57% better than 62%
0.82 better than 77%
90.4 better than 84%
1.15 better than 78%
50% of 322 duels better than 36%
28% of 25 situations better than 23%
Dust 262
55% better than 55%
0.84 better than 84%
91.9 better than 88%
1.18 better than 82%
53% of 257 duels better than 55%
42% of 31 situations better than 60%
Anubis59
44% better than 19%
0.78 better than 64%
88.5 better than 82%
1.06 right on the average
48% of 246 duels better than 26%
36% of 36 situations better than 43%
Nuke34
41% better than 11%
0.77 right on the average
83.6 better than 53%
1.05 better than 39%
36% of 116 duels better than 1%
38% of 16 situations better than 46%
Inferno3
0% -
0.66 -
86.6 -
0.82-
46% of 13 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How -scyth plays

Across 221 matches -scyth averages K/R 0.81, ADR 89.2 and a rating of 1.11. Biggest strength: Damage per round (ADR) at 89.2, better than 85% of level 10 · 2,750-2,999 ELO players. Most room to improve: Deaths per round at 74%, better than only 13% of level 10 · 2,750-2,999 ELO players. Averages 18.0 kills per match with 56% headshots. The strongest map is Ancient with a 57% win rate in 63 matches. In 106 of 221 matches the rating was 1.10 or higher (48%), in 59 it was below 0.90. In 221 matches with detailed stats: 58 4Ks and 11 aces. Best month by rating: October 2026 at 1.13. -scyth loses the most ELO on Ancient (−139 ELO, win rate 57%). Things go best on Dust 2 (+107 ELO, win rate 55%). From match no. 5 of the day on, things go best: 59% win rate, +81 ELO. Last 30 days: 156 matches, win rate 49%, net ELO −28.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.