-scam

Finland
On FACEIT since 2023 195 matches tracked 124 matches in 30 days
Last updated:

How does -scam play?

Rating 1.11 (from 145 matches) K/R 0.77 ADR 82.0 from 195 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 88%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 145 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 23% good 1.10 to 1.29 19% normal 0.90 to 1.09 25% weak 0.75 to 0.89 14% very weak below 0.75 14%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 8 average. More 1v1 and 1v2 wins than the level 8 average.
AWPerClutcher
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (145 matches).

Level 8

Compared with 1,282 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

59% of opening duels won and so well above the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 59%+9 pp · Ø 50% better than 97%

Clutch

Average
Last one alive

2.5 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 21%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 74%
Clutch kills per match 2.5+0.8 · Ø 1.7 better than 97%

Weapons and aim

Average
Where do the kills come from?

1.13 K/D and so clearly above the average (0.99).

Headshot rate 46%−1 pp · Ø 47% better than 41%
AWP share of kills 24%+13 pp · Ø 11% better than 93%
K/D 1.13+0.14 · Ø 0.99 better than 89%
Pistol kills per match 3.7
Knife kills 10 in 195 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 4.8% of rounds and so clearly above the average (3.9%).

2K rounds 14.1%+1.1 pp · Ø 13.0% better than 76%
3K rounds 4.8%+0.9 pp · Ø 3.9% better than 85%
MVPs per match 2.1−0.1 · Ø 2.2 better than 36%
4Ks and aces 29x 4K, 2 aces in 145 matches

Utility and deaths

Average
Nades, flashes and deaths

0.49 enemies flashed per round and so well above the average (0.26).

Utility hit rate 31%−4 pp · Ø 35% better than 23%
Utility damage per round 4.9+0.8 · Ø 4.1 better than 69%
Enemies flashed per round 0.49+0.23 · Ø 0.26 better than 94%
Deaths per round 68%−5 pp · Ø 73% better than 93%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Rating +0.06, ADR +6.7, Win rate +15 pp
= Stayed the same
K/R at 0.78, Headshots at 45%
▼ Got worse
ELO −140

Sep to Nov 2026 compared with Apr to Aug 2026.

Kills per round (K/R)

0.96
AprMayJunJulAugSepOctNov

Best month: November 2026 with 0.96. Last 3 months: 0.78 (at the start 0.75). Clearly above the average (0.72).

Patterns

From the last 195 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −44 ELO
21 matches · 24% win rate
On Anubis −29 ELO
54 matches · 43% win rate
On Fridays −84 ELO, win rate 21%

-scam loses the most ELO on Dust 2: −44 ELO, 24% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Anubis
  2. Longest win streak: 5 wins in a row · Mirage
  3. Highest rating in a match: 2.73 · Ancient

Maps in detail

from the last 195 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient57
47% better than 34%
0.77 better than 67%
80.4 better than 51%
1.18 better than 95%
59% of 116 duels better than 92%
35% of 26 situations better than 41%
Anubis54
43% better than 21%
0.79 better than 80%
85.0 better than 75%
1.13 better than 86%
64% of 162 duels better than 97%
25% of 32 situations better than 20%
Dust 221
24% better than 1%
0.66 better than 19%
75.6 better than 27%
0.92 better than 19%
45% of 66 duels better than 20%
42% of 12 situations better than 60%
Mirage17
35% better than 9%
0.73 right on the average
78.6 better than 43%
1.02 better than 55%
54% of 69 duels better than 72%
15% of 13 situations better than 6%
Nuke17
47% better than 25%
0.82 better than 79%
81.8 better than 57%
1.19-
62% of 39 duels better than 92%
36% of 11 situations better than 47%
Inferno16
44% better than 21%
0.81 better than 85%
83.5 better than 66%
1.24-
64% of 39 duels better than 96%
38% of 8 situations right on the average
Cache9
44% -
0.85 -
92.0 -
1.11-
64% of 22 duels -
60% of 5 situations -
Overpass4
50% -
0.84 -
85.8 -
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Compared with players on the same level who have at least 15 matches on the map.

How -scam plays

Across 195 matches -scam averages K/R 0.77 and ADR 82.0; the rating across the 145 rated matches is 1.11. Biggest strength: Opening duels won at 59%, better than 97% of level 8 players. Most room to improve: Clutch 1v1 won at 32%, better than only 21% of level 8 players. Averages 17.1 kills per match with 46% headshots. The strongest map is Ancient with a 47% win rate in 57 matches. In 68 of 145 matches the rating was 1.10 or higher (47%), in 41 it was below 0.90. In 145 matches with detailed stats: 29 4Ks and 2 aces. Best month by rating: November 2026 at 1.29. -scam loses the most ELO on Dust 2 (−44 ELO, win rate 24%). Things go best in match 2 of the day (+155 ELO, win rate 70%). Match no. 2 of the day goes best: 70% win rate, +155 ELO. Improved over the last three months: Rating +0.06, ADR +6.7, Win rate +15 pp. Got weaker: ELO −140. Unchanged in recent months: K/R at 0.78, Headshots at 45%. Last 30 days: 124 matches, win rate 44%, net ELO −21.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.