-sc4rl3x

Austria
On FACEIT since 2022 218 matches tracked 180 matches in 30 days
Last updated:

How does -sc4rl3x play?

Rating 1.12 K/R 0.80 ADR 81.6 from 218 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 75%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 218 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 24% good 1.10 to 1.29 19% normal 0.90 to 1.09 22% weak 0.75 to 0.89 13% very weak below 0.75 16%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (206 matches).

2,500-2,749 ELO

Compared with 2,663 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so just above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 53%+1 pp · Ø 52% better than 59%

Clutch

Average
Last one alive

44% of 1v1s won and so slightly above the average (40%).

Clutch 1v1 won 44%+4 pp · Ø 40% better than 79%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 57%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.14 K/D and so clearly above the average (1.04).

Headshot rate 53%+2 pp · Ø 51% better than 64%
AWP share of kills 20%+8 pp · Ø 12% better than 84%
K/D 1.14+0.10 · Ø 1.04 better than 75%
Pistol kills per match 3.0
Knife kills 3 in 218 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.2% of rounds and so well above the average (4.2%).

2K rounds 14.7%+1.1 pp · Ø 13.6% better than 74%
3K rounds 5.2%+1.0 pp · Ø 4.2% better than 83%
MVPs per match 2.5+0.1 · Ø 2.4 better than 63%
4Ks and aces 37x 4K, 8 aces in 206 matches

Utility and deaths

Average
Nades, flashes and deaths

0.18 enemies flashed per round and so well below the average (0.30).

Utility hit rate 38%+3 pp · Ø 35% better than 75%
Utility damage per round 4.9+0.7 · Ø 4.2 better than 72%
Enemies flashed per round 0.18−0.12 · Ø 0.30 better than 15%
Deaths per round 70%−1 pp · Ø 71% better than 62%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether -sc4rl3x is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 206 matches from the last 3 months and 1 before.

Kills per round (K/R)

0.70
DecJanFebMarAprMayJunJulAugSepOctNov

Patterns

From the last 218 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −29 ELO
28 matches · 46% win rate
On Ancient −24 ELO
31 matches · 48% win rate
On Tuesdays +50 ELO, win rate 48%

-sc4rl3x loses the most ELO in match 2 of the day: −29 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Ancient
  2. Highest rating in a match: 2.92 · Mirage
  3. Recorded match no. 100 · Mirage
  4. Longest win streak: 9 wins in a row · Ancient

Maps in detail

from the last 218 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage67
63% better than 87%
0.87 better than 90%
86.5 better than 75%
1.22 better than 90%
57% of 333 duels better than 81%
40% of 55 situations better than 56%
Dust 259
56% better than 63%
0.81 better than 74%
83.2 better than 56%
1.13 better than 72%
52% of 250 duels right on the average
50% of 32 situations better than 82%
Ancient31
48% better than 31%
0.75 better than 47%
77.3 better than 24%
1.06 better than 54%
52% of 132 duels right on the average
52% of 21 situations better than 84%
Anubis22
59% better than 68%
0.73 better than 41%
77.4 better than 28%
1.00 better than 33%
50% of 112 duels better than 37%
29% of 17 situations better than 25%
Inferno16
56% right on the average
0.79 better than 57%
80.9 better than 32%
1.12 better than 54%
47% of 72 duels better than 16%
27% of 11 situations better than 19%
Nuke11
64% -
0.86 -
83.5 -
1.22-
54% of 59 duels -
75% of 8 situations -
Cache10
50% -
0.63 -
66.1 -
0.89-
40% of 50 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -sc4rl3x plays

Across 218 matches -sc4rl3x averages K/R 0.80, ADR 81.6 and a rating of 1.12. Biggest strength: 3K rounds at 5.2%, better than 83% of level 10 · 2,500-2,749 ELO players. Averages 17.9 kills per match with 53% headshots. The strongest map is Nuke with a 64% win rate in 11 matches. In 107 of 218 matches the rating was 1.10 or higher (49%), in 64 it was below 0.90. In 206 matches with detailed stats: 37 4Ks and 8 aces. -sc4rl3x loses the most ELO in match 2 of the day (−29 ELO, win rate 46%). Things go best in match 4 of the day (+150 ELO, win rate 63%). Match no. 4 of the day goes best: 63% win rate, +150 ELO. Last 30 days: 180 matches, win rate 56%, net ELO +167.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.