-salakh-
Compared with 1,186 players in this group, each player over up to their last 100 matches.
Opening
Average56% of opening duels won and so well above the average (49%).
Clutch
Average31% of 1v2s won and so clearly above the average (22%).
Weapons and aim
Average1.16 K/D and so clearly above the average (0.98).
Impact
StrengthExactly 3 kills in 5.1% of rounds and so well above the average (3.8%).
Utility and deaths
Average27% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 6 averageOct to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: November 2026 with 0.85. Last 3 months: 0.85 (at the start 0.80). Well above the average (0.71).
Rating, 1.00 is an average match
Best month: October 2026 with 1.18. Last 3 months: 1.18 (at the start 1.14). Well above the average (0.99).
Damage per round (ADR)
Best month: November 2026 with 93.6. Last 3 months: 92.8 (at the start 89.7). Well above the average (78.5).
Share of headshot kills
Best month: October 2026 with 43%. Last 3 months: 39% (at the start 42%). Well below the average (45%).
Matches won (win rate)
Best month: August 2026 with 52%. Last 3 months unchanged at 52%. Slightly above the average (50%).
Best month: November 2026 with 1,289. Last 3 months: 1,289 (at the start 1,090).
Rounds with first kill
Best month: August 2026 with 11%. Last 3 months unchanged at 11%. Slightly above the average (10%).
1v1 clutches won
Best month: October 2026 with 33%. Last 3 months: 32% (at the start 28%). Clearly below the average (38%).
Patterns
From the last 50 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-salakh- loses the most ELO on Dust 2: −47 ELO, 45% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.37 · Dust 2
- Most kills in a match: 38 · Dust 2
- Longest win streak: 6 wins in a row · Ancient
Maps in detail
from the last 50 matchesCompared with players on the same level who have at least 15 matches on the map.
How -salakh- plays
Across 50 matches -salakh- averages K/R 0.83, ADR 91.5 and a rating of 1.16. Biggest strength: Damage per round (ADR) at 91.5, better than 97% of level 6 players. Most room to improve: Utility hit rate at 27%, better than only 9% of level 6 players. Averages 19.2 kills per match with 40% headshots. The strongest map is Dust 2 with a 45% win rate in 20 matches. In 25 of 50 matches the rating was 1.10 or higher (50%), in 13 it was below 0.90. In 50 matches with detailed stats: 14 4Ks and 3 aces. Best month by rating: October 2026 at 1.18. -salakh- loses the most ELO on Dust 2 (−47 ELO, win rate 45%). Improved over the last three months: K/R +0.05, ELO +199. Got weaker: Headshots −3 pp. Unchanged in recent months: Rating at 1.18, ADR at 92.8, Win rate at 52%, First kills at 11%, Clutch 1v1 at 32%. Last 30 days: 29 matches, win rate 52%, net ELO +88.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.