-s1kenzy

Sweden
On FACEIT since 2023 531 matches tracked 173 matches in 30 days
ELO ▼ 82
2,210
30-day peak: 2,375
Rank EU
#136,219
Sweden #3,517 in Sweden
Last updated:

How does -s1kenzy play?

Rating 1.07 K/R 0.77 ADR 80.7 from 531 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 68%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 162 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 19% good 1.10 to 1.29 24% normal 0.90 to 1.09 25% weak 0.75 to 0.89 13% very weak below 0.75 15%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (451 matches).

2,001-2,249 ELO

Compared with 2,181 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so right on the average (10%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

25% of 1v2s won and so slightly above the average (21%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 69%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 72%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

1.06 K/D and so just above the average (1.03).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 15%+4 pp · Ø 11% better than 72%
K/D 1.06+0.03 · Ø 1.03 better than 62%
Pistol kills per match 2.8 from the last 162
Knife kills 10 in 162 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.0% of rounds and so clearly above the average (4.1%).

2K rounds 14.8%+1.4 pp · Ø 13.4% better than 81%
3K rounds 5.0%+0.9 pp · Ø 4.1% better than 83%
MVPs per match 2.5+0.2 · Ø 2.3 better than 72%
4Ks and aces 83x 4K, 9 aces in 451 matches

Utility and deaths

Average
Nades, flashes and deaths

39% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 39%+4 pp · Ø 35% better than 78%
Utility damage per round 4.4+0.1 · Ø 4.3 better than 58%
Enemies flashed per round 0.33+0.04 · Ø 0.29 better than 67%
Deaths per round 73%+1 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.04, Rating +0.07, Win rate +4 pp, ELO +201
= Stayed the same
ADR at 81.4
▼ Got worse
Headshots −3 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.76
JunJulAugSepOctNov

Best month: September 2026 with 0.79. Last 3 months: 0.78 (at the start 0.74). Slightly above the average (0.74).

Patterns

From the last 162 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −63 ELO
24 matches · 33% win rate
In match 1 of the day −41 ELO
23 matches · 39% win rate
Between 12:00 and 18:00 −5 ELO, win rate 37%
On Sundays +29 ELO, win rate 31%

-s1kenzy loses the most ELO on Anubis: −63 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.09 · Dust 2
  2. Longest win streak: 5 wins in a row · Dust 2
  3. Most kills in a match: 43 · Vertigo

Maps in detail

from the last 162 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 254
57% better than 72%
0.80 better than 78%
83.9 better than 67%
1.14 better than 81%
51% of 255 duels right on the average
35% of 31 situations better than 41%
Mirage35
40% better than 13%
0.74 right on the average
76.5 better than 28%
1.04 better than 55%
42% of 162 duels better than 9%
41% of 22 situations better than 59%
Anubis24
33% better than 5%
0.79 better than 75%
81.8 better than 56%
1.08 better than 67%
52% of 99 duels better than 54%
33% of 18 situations better than 39%
Inferno16
50% better than 40%
0.69 better than 26%
74.7 better than 17%
1.00 better than 35%
52% of 50 duels better than 47%
20% of 10 situations better than 10%
Ancient10
50% -
0.83 -
80.7 -
1.20-
52% of 46 duels -
0% of 7 situations -
Cache7
43% -
0.85 -
85.1 -
1.15-
53% of 43 duels -
100% of 2 situations -
Vertigo7
71% -
0.84 -
85.0 -
1.22-
47% of 34 duels -
25% of 4 situations -
Nuke5
20% -
0.77 -
82.8 -
1.00-
45% of 29 duels -
67% of 3 situations -
Train3
67% -
0.63 -
69.7 -
0.80-
50% of 16 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -s1kenzy plays

Across 531 matches -s1kenzy averages K/R 0.77, ADR 80.7 and a rating of 1.07. Biggest strength: 3K rounds at 5.0%, better than 83% of level 10 · 2,001-2,249 ELO players. Averages 17.0 kills per match with 49% headshots. The strongest map is Dust 2 with a 57% win rate in 54 matches. In 76 of 162 matches the rating was 1.10 or higher (47%), in 45 it was below 0.90. In 451 matches with detailed stats: 83 4Ks and 9 aces. Best month by rating: September 2026 at 1.11. -s1kenzy loses the most ELO on Anubis (−63 ELO, win rate 33%). Things go best on Dust 2 (+35 ELO, win rate 57%). Match no. 3 of the day goes best: 55% win rate, +32 ELO. Improved over the last three months: K/R +0.04, Rating +0.07, Win rate +4 pp, ELO +201. Got weaker: Headshots −3 pp. Unchanged in recent months: ADR at 81.4. Last 30 days: 173 matches, win rate 47%, net ELO −46.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.