-rim3
How does -rim3 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (131 matches).
Compared with 1,506 players in this group, each player over up to their last 100 matches.
Opening
Average63% of opening duels won and so well above the average (53%).
Clutch
Average26% of 1v2s won and so clearly above the average (20%).
Weapons and aim
Average1.37 K/D and so well above the average (1.10).
Impact
StrengthExactly 2 kills in 17.1% of rounds and so well above the average (14.2%).
Utility and deaths
Strength5.5 utility damage per round and so well above the average (3.9).
Progress
One value per month, dashed line is the level 10 · 3,500+ ELO averageSep to Nov 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.93. Last 3 months: 0.92 (at the start 0.90). Well above the average (0.77).
Rating, 1.00 is an average match
Best month: September 2026 with 1.37. Last 3 months: 1.35 (at the start 1.29). Well above the average (1.08).
Damage per round (ADR)
Best month: September 2026 with 100.9. Last 3 months: 99.2 (at the start 98.5). Well above the average (83.9).
Share of headshot kills
Best month: July 2026 with 56%. Last 3 months: 52% (at the start 53%). Slightly below the average (54%).
Matches won (win rate)
Best month: September 2026 with 75%. Last 3 months: 72% (at the start 57%). Well above the average (51%).
Best month: July 2026 with 4,050. Last 3 months: 3,824 (at the start 3,945).
Rounds with first kill
Best month: August 2026 with 14%.
1v1 clutches won
Best month: September 2026 with 50%.
Patterns
From the last 188 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-rim3 loses the most ELO in match 1 of the day: +100 ELO, 52% win rate
Records and milestones
from recorded matches- Longest win streak: 11 wins in a row · Mirage
- Highest rating in a match: 2.68 · Anubis
- Most kills in a match: 40 · Dust 2
Maps in detail
from the last 188 matchesCompared with players on the same level who have at least 15 matches on the map.
How -rim3 plays
Across 255 matches -rim3 averages K/R 0.90 and ADR 98.5; the rating across the 188 rated matches is 1.30. Biggest strength: Damage per round (ADR) at 98.5, better than 96% of level 10 · 3,500+ ELO players. Averages 19.1 kills per match with 53% headshots. The strongest map is Cache with a 85% win rate in 13 matches. In 139 of 188 matches the rating was 1.10 or higher (74%), in 23 it was below 0.90. In 131 matches with detailed stats: 46 4Ks and 0 aces. Best month by rating: September 2026 at 1.37. -rim3 loses the most ELO in match 1 of the day (+100 ELO, win rate 52%). Things go best on Dust 2 (+376 ELO, win rate 70%). Match no. 3 of the day goes best: 66% win rate, +187 ELO. Improved over the last three months: Rating +0.06, Win rate +15 pp. Got weaker: ELO −121. Unchanged in recent months: K/R at 0.92, ADR at 99.2, Headshots at 52%. Last 30 days: 11 matches, win rate 55%, net ELO −1.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.