-rev777

Belarus
On FACEIT since 2024 106 matches tracked 79 matches in 30 days
ELO ▲ 13
2,481
30-day peak: 2,592
Rank EU
#58,722
Belarus #1,434 in Belarus
Last updated:

How does -rev777 play?

Rating 1.13 K/R 0.83 ADR 90.5 from 106 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 77%
Rating distribution from 106 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 33% good 1.10 to 1.29 21% normal 0.90 to 1.09 22% weak 0.75 to 0.89 10% very weak below 0.75 12%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average. Higher headshot rate than the level 10 · 2,250-2,499 ELO average.
Multi-killsEntryHeadshots
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,406 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 74%
Opening duels won 50%−1 pp · Ø 51% better than 37%

Clutch

Average
Last one alive

21% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 21%−18 pp · Ø 39% better than 1%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 77%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

62% headshots and so well above the average (50%).

Headshot rate 62%+12 pp · Ø 50% better than 98%
AWP share of kills 2%−10 pp · Ø 12% better than 12%
K/D 1.11+0.07 · Ø 1.04 better than 72%
Pistol kills per match 3.4
Knife kills 2 in 106 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.6% of rounds and so well above the average (4.2%).

2K rounds 14.5%+1.0 pp · Ø 13.5% better than 73%
3K rounds 5.6%+1.4 pp · Ø 4.2% better than 91%
MVPs per match 2.7+0.4 · Ø 2.3 better than 83%
4Ks and aces 27x 4K, 3 aces in 106 matches

Utility and deaths

Average
Nades, flashes and deaths

0.08 enemies flashed per round and so well below the average (0.30).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 3.7−0.5 · Ø 4.2 better than 40%
Enemies flashed per round 0.08−0.22 · Ø 0.30 better than 2%
Deaths per round 75%+3 pp · Ø 72% better than 12%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether -rev777 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 89 matches from the last 3 months and 17 before.

Kills per round (K/R)

0.77
AugSepOctNov

Best month: August 2026 with 0.84.

Patterns

From the last 106 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day +3 ELO
31 matches · 45% win rate
On Sundays −21 ELO, win rate 48%

-rev777 loses the most ELO from match 5 of the day: +3 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Nuke
  2. Longest win streak: 7 wins in a row · Cache
  3. Most kills in a match: 30 · Mirage
  4. Highest rating in a match: 2.22 · Mirage

Maps in detail

from the last 106 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage38
50% better than 42%
0.80 better than 76%
91.4 better than 89%
1.07 better than 63%
50% of 214 duels better than 41%
19% of 16 situations better than 7%
Anubis24
54% better than 58%
0.86 better than 92%
91.8 better than 92%
1.18 better than 88%
45% of 128 duels better than 16%
21% of 14 situations better than 14%
Ancient15
47% better than 32%
0.81 better than 80%
88.4 better than 82%
1.08 better than 67%
54% of 79 duels better than 62%
50% of 6 situations better than 80%
Nuke9
56% -
0.87 -
87.2 -
1.23-
49% of 41 duels -
0% of 2 situations -
Cache8
63% -
0.94 -
97.8 -
1.26-
56% of 43 duels -
0% of 3 situations -
Dust 27
86% -
0.73 -
78.7 -
1.04-
47% of 38 duels -
20% of 5 situations -
Vertigo3
67% -
0.89 -
93.8 -
1.24-
73% of 11 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -rev777 plays

Across 106 matches -rev777 averages K/R 0.83, ADR 90.5 and a rating of 1.13. Biggest strength: Headshot rate at 62%, better than 98% of level 10 · 2,250-2,499 ELO players. Most room to improve: Clutch 1v1 won at 21%, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 18.3 kills per match with 62% headshots. The strongest map is Anubis with a 54% win rate in 24 matches. In 59 of 106 matches the rating was 1.10 or higher (56%), in 24 it was below 0.90. In 106 matches with detailed stats: 27 4Ks and 3 aces. Best month by rating: August 2026 at 1.14. -rev777 loses the most ELO from match 5 of the day (+3 ELO, win rate 45%). Things go best on Anubis (+24 ELO, win rate 54%). Match no. 2 of the day goes best: 62% win rate. Last 30 days: 79 matches, win rate 54%, net ELO +144.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.