-pxrnxdemon

Russia
On FACEIT since 2015 163 matches tracked 30 matches in 30 days
ELO ▲ 242
2,006
30-day peak: 2,006
Rank EU
#251,381
Russia #70,902 in Russia
Last updated:

How does -pxrnxdemon play?

Rating 1.00 K/R 0.72 ADR 77.6 from 163 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 37%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 163 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 17% normal 0.90 to 1.09 21% weak 0.75 to 0.89 21% very weak below 0.75 21%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (112 matches).

2,001-2,249 ELO

Compared with 2,098 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 48%−3 pp · Ø 51% better than 24%

Clutch

Average
Last one alive

13% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 38%
Clutch 1v2 won 13%−9 pp · Ø 22% better than 7%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 37%

Weapons and aim

Average
Where do the kills come from?

1.01 K/D and so just below the average (1.03).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 10%−2 pp · Ø 12% better than 54%
K/D 1.01−0.02 · Ø 1.03 better than 43%
Pistol kills per match 2.5
Knife kills 1 in 163 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.0% of rounds and so well below the average (4.1%).

2K rounds 13.3%−0.1 pp · Ø 13.4% better than 46%
3K rounds 3.0%−1.1 pp · Ø 4.1% better than 9%
MVPs per match 2.1−0.2 · Ø 2.3 better than 26%
4Ks and aces 15x 4K, 1 ace in 112 matches

Utility and deaths

Average
Nades, flashes and deaths

0.15 enemies flashed per round and so well below the average (0.28).

Utility hit rate 30%−5 pp · Ø 35% better than 17%
Utility damage per round 3.5−0.7 · Ø 4.2 better than 34%
Enemies flashed per round 0.15−0.13 · Ø 0.28 better than 15%
Deaths per round 71%−1 pp · Ø 72% better than 60%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Rating +0.07, Win rate +12 pp, ELO +159
= Stayed the same
K/R at 0.74, ADR at 79.6
▼ Got worse
Headshots −3 pp

Oct to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.74
JunJulAugSepOctNov

Best month: June 2026 with 0.85. Last 3 months: 0.74 (at the start 0.71). Right on the average (0.74).

Patterns

From the last 163 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −59 ELO
39 matches · 38% win rate
In match 1 of the day −30 ELO
26 matches · 42% win rate
Between 12:00 and 18:00 −76 ELO, win rate 40%
On Mondays +24 ELO, win rate 43%

-pxrnxdemon loses the most ELO on Mirage: −59 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Reached level 10 · Anubis
  2. Longest win streak: 6 wins in a row · Anubis
  3. Most kills in a match: 37 · Cache
  4. Recorded match no. 100 · Mirage
  5. Highest rating in a match: 2.35 · Dust 2

Maps in detail

from the last 163 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 254
54% better than 63%
0.75 better than 54%
80.4 better than 45%
1.05 better than 55%
51% of 211 duels better than 47%
48% of 21 situations better than 77%
Mirage39
38% better than 9%
0.73 better than 47%
79.7 better than 44%
0.99 better than 37%
47% of 175 duels better than 27%
28% of 25 situations better than 20%
Ancient28
68% better than 93%
0.75 better than 53%
79.3 better than 39%
1.06 better than 61%
56% of 120 duels better than 77%
36% of 25 situations better than 48%
Anubis26
58% better than 71%
0.62 better than 5%
70.5 better than 7%
0.89 better than 9%
42% of 129 duels better than 9%
33% of 9 situations better than 38%
Cache6
50% -
0.90 -
87.2 -
1.24-
64% of 28 duels -
43% of 7 situations -
Inferno6
0% -
0.51 -
56.0 -
0.66-
30% of 27 duels -
33% of 3 situations -
Nuke4
25% -
0.65 -
71.0 -
0.90-
41% of 17 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -pxrnxdemon plays

Across 163 matches -pxrnxdemon averages K/R 0.72, ADR 77.6 and a rating of 1.00. Most room to improve: 3K rounds at 3.0%, better than only 9% of level 10 · 2,001-2,249 ELO players. Averages 16.0 kills per match with 49% headshots. The strongest map is Ancient with a 68% win rate in 28 matches. In 61 of 163 matches the rating was 1.10 or higher (37%), in 68 it was below 0.90. In 112 matches with detailed stats: 15 4Ks and 1 ace. Best month by rating: June 2026 at 1.17. -pxrnxdemon loses the most ELO on Mirage (−59 ELO, win rate 38%). Things go best on Dust 2 (+86 ELO, win rate 54%). Match no. 3 of the day goes best: 68% win rate, +27 ELO. Improved over the last three months: Rating +0.07, Win rate +12 pp, ELO +159. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.74, ADR at 79.6. Last 30 days: 30 matches, win rate 60%, net ELO +63.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.