-pfp
Compared with 969 players in this group, each player over up to their last 100 matches.
Opening
Strength56% of opening duels won and so well above the average (49%).
Clutch
Strength26% of 1v2s won and so clearly above the average (21%).
Weapons and aim
Average47% headshots and so slightly above the average (45%).
Impact
AverageExactly 2 kills in 11.9% of rounds and so slightly below the average (12.8%).
Utility and deaths
Average0.45 enemies flashed per round and so well above the average (0.26).
Progress
One value per month, dashed line is the level 6 averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: September 2026 with 0.80. Last 3 months: 0.78 (at the start 0.63). Clearly above the average (0.71).
Rating, 1.00 is an average match
Best month: September 2026 with 1.08. Last 3 months: 1.05 (at the start 0.90). Clearly above the average (0.98).
Damage per round (ADR)
Best month: September 2026 with 90.0. Last 3 months: 88.8 (at the start 69.4). Well above the average (78.3).
Share of headshot kills
Best month: September 2026 with 50%. Last 3 months: 48% (at the start 45%). Clearly above the average (45%).
Matches won (win rate)
Best month: August 2026 with 52%. Last 3 months: 48% (at the start 52%). Right on the average (48%).
Best month: October 2026 with 1,360. Last 3 months: 1,168 (at the start 1,303).
Rounds with first kill
Best month: October 2026 with 15%. Last 3 months: 13% (at the start 10%). Well above the average (10%).
1v1 clutches won
Best month: October 2026 with 50%. Last 3 months: 42% (at the start 44%). Slightly above the average (38%).
Patterns
From the last 54 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Most kills in a match: 35 · Ancient
- Longest win streak: 5 wins in a row · Anubis
- Highest rating in a match: 1.99 · Cache
Maps in detail
from the last 54 matchesCompared with players on the same level who have at least 15 matches on the map.
How -pfp plays
Across 54 matches -pfp averages K/R 0.72, ADR 81.2 and a rating of 0.99. Biggest strength: Opening duels won at 56%, better than 93% of level 6 players. Averages 15.8 kills per match with 47% headshots. The strongest map is Anubis with a 64% win rate in 11 matches. In 19 of 54 matches the rating was 1.10 or higher (35%), in 24 it was below 0.90. In 54 matches with detailed stats: 8 4Ks and 0 aces. Best month by rating: September 2026 at 1.08. Improved over the last three months: K/R +0.15, Rating +0.15, ADR +19.4, Headshots +3 pp, First kills +3 pp. Got weaker: Win rate −4 pp, ELO −135. Unchanged in recent months: Clutch 1v1 at 42%. Last 30 days: 12 matches, win rate 50%, net ELO +56.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.