-nyads
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (156 matches).
Compared with 2,003 players in this group, each player over up to their last 100 matches.
Opening
Average55% of opening duels won and so clearly above the average (51%).
Clutch
Average2.2 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.17 K/D and so clearly above the average (1.03).
Impact
StrengthExactly 3 kills in 5.2% of rounds and so well above the average (4.1%).
Utility and deaths
Average2.2 utility damage per round and so well below the average (4.3).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.92. Last 3 months: 0.80 (at the start 0.88). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.29. Last 3 months: 1.11 (at the start 1.24). Clearly above the average (1.03).
Damage per round (ADR)
Best month: June 2026 with 92.3. Last 3 months: 85.6 (at the start 90.7). Slightly above the average (80.7).
Share of headshot kills
Best month: November 2026 with 50%. Last 3 months: 46% (at the start 43%). Clearly below the average (49%).
Matches won (win rate)
Best month: July 2026 with 60%. Last 3 months: 52% (at the start 51%). Slightly above the average (50%).
Best month: October 2026 with 2,102. Last 3 months: 2,066 (at the start 2,081).
Rounds with first kill
Best month: August 2026 with 13%.
1v1 clutches won
Best month: September 2026 with 52%.
Patterns
From the last 177 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-nyads loses the most ELO in match 4 of the day: +26 ELO, 46% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.14 · Ancient
- Longest win streak: 5 wins in a row · Dust 2
- Recorded match no. 100 · Dust 2
- Reached level 10 · Mirage
- Most kills in a match: 38 · Dust 2
Maps in detail
from the last 177 matchesCompared with players on the same level who have at least 15 matches on the map.
How -nyads plays
Across 177 matches -nyads averages K/R 0.82, ADR 87.0 and a rating of 1.15. Biggest strength: Rating at 1.15, better than 88% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.2, better than only 5% of level 10 · 2,001-2,249 ELO players. Averages 18.1 kills per match with 45% headshots. The strongest map is Anubis with a 69% win rate in 32 matches. In 98 of 177 matches the rating was 1.10 or higher (55%), in 47 it was below 0.90. In 156 matches with detailed stats: 37 4Ks and 3 aces. Best month by rating: August 2026 at 1.29. -nyads loses the most ELO in match 4 of the day (+26 ELO, win rate 46%). Things go best on Ancient (+57 ELO, win rate 52%). Match no. 1 of the day goes best: 56% win rate. Improved over the last three months: Headshots +3 pp. Got weaker: K/R −0.08, Rating −0.13, ADR −5.1. Unchanged in recent months: Win rate at 52%, ELO at 2,066. Last 30 days: 86 matches, win rate 53%, net ELO +77.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.