-neb1t

Ukraine
On FACEIT since 2017 96 matches tracked 31 matches in 30 days
ELO ▲ 67
2,055
30-day peak: 2,067
Rank EU
#220,009
Ukraine #8,743 in Ukraine
Last updated:

How does -neb1t play?

Rating 1.07 (from 46 matches) K/R 0.68 ADR 72.2 from 96 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 46 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 17% good 1.10 to 1.29 24% normal 0.90 to 1.09 20% weak 0.75 to 0.89 17% very weak below 0.75 17%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (31 matches).

2,001-2,249 ELO

Compared with 2,234 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

59% of opening duels won and so well above the average (51%).

Rounds with first kill 7%−3 pp · Ø 10% better than 7%
Opening duels won 59%+8 pp · Ø 51% better than 95%

Clutch

Average
Last one alive

35% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 25%−14 pp · Ø 39% better than 3%
Clutch 1v2 won 35%+13 pp · Ø 22% better than 98%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 90%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (49%).

Headshot rate 53%+4 pp · Ø 49% better than 75%
AWP share of kills 13%+1 pp · Ø 12% better than 65%
K/D 1.06+0.03 · Ø 1.03 better than 61%
Pistol kills per match 2.7
Knife kills 1 in 96 matches

Impact

Average
Damage and big rounds

1.9 MVPs per match and so well below the average (2.3).

2K rounds 14.3%+0.9 pp · Ø 13.4% better than 70%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 38%
MVPs per match 1.9−0.4 · Ø 2.3 better than 10%
4Ks and aces 5x 4K, 1 ace in 31 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 64% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 31%−4 pp · Ø 35% better than 21%
Utility damage per round 4.2−0.1 · Ø 4.3 better than 53%
Enemies flashed per round 0.58+0.29 · Ø 0.29 better than 96%
Deaths per round 64%−8 pp · Ø 72% better than 99%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.09, Rating +0.13, ADR +6.8
= Stayed the same
Win rate at 61%
▼ Got worse
Headshots −9 pp, ELO −50

Oct to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOctNov

Best month: November 2026 with 0.75. Last 3 months: 0.74 (at the start 0.65). Right on the average (0.74).

Patterns

From the last 96 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +51 ELO
34 matches · 56% win rate
Between 12:00 and 18:00 +26 ELO, win rate 53%

-neb1t loses the most ELO in match 1 of the day: +51 ELO, 56% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 29 · Dust 2
  2. Longest win streak: 8 wins in a row · Cache
  3. Highest rating in a match: 1.90 · Dust 2

Maps in detail

from the last 96 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 230
60% better than 80%
0.73 better than 45%
76.2 better than 26%
1.09 better than 67%
71% of 48 duels better than 99%
38% of 16 situations right on the average
Mirage20
60% better than 80%
0.66 better than 15%
70.0 better than 7%
1.02-
40% of 30 duels better than 5%
33% of 9 situations better than 36%
Ancient13
46% -
0.72 -
76.8 -
1.27-
69% of 13 duels -
25% of 8 situations -
Anubis13
77% -
0.61 -
68.6 -
1.01-
67% of 3 duels -
0% of 1 situations -
Cache6
83% -
0.67 -
69.3 -
1.03-
59% of 17 duels -
33% of 3 situations -
Inferno5
60% -
0.64 -
67.6 -
0.94-
67% of 6 duels -
-
Overpass5
40% -
0.65 -
72.5 -
0.90-
50% of 6 duels -
50% of 2 situations -
Nuke4
75% -
0.57 -
62.1 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How -neb1t plays

Across 96 matches -neb1t averages K/R 0.68 and ADR 72.2; the rating across the 46 rated matches is 1.07. Biggest strength: Deaths per round at just 64% (lower is better), better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 25%, better than only 3% of level 10 · 2,001-2,249 ELO players. Averages 14.8 kills per match with 53% headshots. The strongest map is Anubis with a 77% win rate in 13 matches. In 21 of 46 matches the rating was 1.10 or higher (46%), in 16 it was below 0.90. In 31 matches with detailed stats: 5 4Ks and 1 ace. Best month by rating: October 2026 at 1.11. -neb1t loses the most ELO in match 1 of the day (+51 ELO, win rate 56%). Things go best on Mirage (+26 ELO, win rate 60%). Match no. 2 of the day goes best: 68% win rate. Improved over the last three months: K/R +0.09, Rating +0.13, ADR +6.8. Got weaker: Headshots −9 pp, ELO −50. Unchanged in recent months: Win rate at 61%. Last 30 days: 31 matches, win rate 61%, net ELO −283.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.