-nYA666
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (193 matches).
Compared with 7,480 players in this group, each player over up to their last 100 matches.
Opening
Average49% of opening duels won and so clearly below the average (52%).
Clutch
Average32% of 1v1s won and so clearly below the average (40%).
Weapons and aim
Average59% headshots and so well above the average (53%).
Impact
WeaknessExactly 2 kills in 12.5% of rounds and so clearly below the average (13.6%).
Utility and deaths
Average0.22 enemies flashed per round and so well below the average (0.32).
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: September 2026 with 0.75. Last 3 months: 0.70 (at the start 0.71). Clearly below the average (0.75).
Rating, 1.00 is an average match
Best month: September 2026 with 1.08. Last 3 months: 1.00 (at the start 0.99). Clearly below the average (1.05).
Damage per round (ADR)
Best month: September 2026 with 82.9. Last 3 months: 77.6 (at the start 77.4). Slightly below the average (80.9).
Share of headshot kills
Best month: July 2026 with 61%. Last 3 months: 59% (at the start 58%). Well above the average (53%).
Matches won (win rate)
Best month: July 2026 with 54%. Last 3 months: 51% (at the start 50%). Right on the average (51%).
Best month: November 2026 with 3,039. Last 3 months: 3,009 (at the start 2,699).
Rounds with first kill
Best month: November 2026 with 12%.
1v1 clutches won
Best month: September 2026 with 50%.
Patterns
From the last 270 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-nYA666 loses the most ELO on Mirage: −38 ELO, 51% win rate
Records and milestones
from recorded matches- Most kills in a match: 39 · Anubis
- Longest win streak: 10 wins in a row · Anubis
- Recorded match no. 250 · Nuke
- Highest rating in a match: 2.20 · Ancient
Maps in detail
from the last 270 matchesCompared with players on the same level who have at least 15 matches on the map.
How -nYA666 plays
Across 270 matches -nYA666 averages K/R 0.71, ADR 77.5 and a rating of 1.00. Biggest strength: Headshot rate at 59%, better than 84% of level 10 · 3,000-3,499 ELO players. Most room to improve: Clutch 1v1 won at 32%, better than only 14% of level 10 · 3,000-3,499 ELO players. Averages 15.6 kills per match with 59% headshots. The strongest map is Nuke with a 65% win rate in 17 matches. In 98 of 270 matches the rating was 1.10 or higher (36%), in 110 it was below 0.90. In 193 matches with detailed stats: 35 4Ks and 4 aces. Best month by rating: September 2026 at 1.08. -nYA666 loses the most ELO on Mirage (−38 ELO, win rate 51%). Things go best on Ancient (+105 ELO, win rate 55%). Improved over the last three months: ELO +310. Unchanged in recent months: K/R at 0.70, Rating at 1.00, ADR at 77.6, Headshots at 59%, Win rate at 51%. Last 30 days: 55 matches, win rate 55%, net ELO −37.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.