-miice
Compared with 2,127 players in this group, each player over up to their last 100 matches.
Opening
Average57% of opening duels won and so well above the average (51%).
Clutch
Average46% of 1v1s won and so clearly above the average (39%).
Weapons and aim
Strength1.20 K/D and so clearly above the average (1.03).
Impact
AverageExactly 2 kills in 15.4% of rounds and so well above the average (13.4%).
Utility and deaths
AverageDied in 68% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: October 2026 with 1.07. Last 3 months: 0.84 (at the start 0.71). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.54. Last 3 months: 1.20 (at the start 0.99). Well above the average (1.03).
Damage per round (ADR)
Best month: October 2026 with 108.1. Last 3 months: 88.0 (at the start 78.9). Clearly above the average (80.8).
Share of headshot kills
Best month: September 2026 with 57%. Last 3 months: 56% (at the start 52%). Well above the average (49%).
Matches won (win rate)
Best month: October 2026 with 73%. Last 3 months: 68% (at the start 50%). Well above the average (50%).
Best month: September 2026 with 2,521. Last 3 months: 2,094 (at the start 2,055).
Rounds with first kill
Best month: October 2026 with 14%. Last 3 months: 11% (at the start 10%). Right on the average (11%).
1v1 clutches won
Best month: September 2026 with 49%. Last 3 months: 48% (at the start 29%). Clearly above the average (39%).
Patterns
From the last 102 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-miice loses the most ELO on Dust 2: −47 ELO, 57% win rate
Records and milestones
from recorded matches- Recorded match no. 100 · Dust 2
- Longest win streak: 11 wins in a row · Mirage
- Most kills in a match: 29 · Dust 2
- Highest rating in a match: 2.65 · Ancient
Maps in detail
from the last 102 matchesCompared with players on the same level who have at least 15 matches on the map.
How -miice plays
Across 102 matches -miice averages K/R 0.81, ADR 85.9 and a rating of 1.16. Biggest strength: K/D at 1.20, better than 90% of level 10 · 2,001-2,249 ELO players. Averages 17.4 kills per match with 56% headshots. The strongest map is Mirage with a 76% win rate in 37 matches. In 55 of 102 matches the rating was 1.10 or higher (54%), in 19 it was below 0.90. In 102 matches with detailed stats: 23 4Ks and 3 aces. Best month by rating: October 2026 at 1.54. -miice loses the most ELO on Dust 2 (−47 ELO, win rate 57%). Things go best from match 5 of the day (±0 ELO, win rate 72%). From match no. 5 of the day on, things go best: 72% win rate. Improved over the last three months: K/R +0.13, Rating +0.21, ADR +9.1, Headshots +4 pp, Win rate +18 pp, First kills +1 pp, Clutch 1v1 +19 pp. Unchanged in recent months: ELO at 2,094. Last 30 days: 25 matches, win rate 76%, net ELO +35.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.