-mibos-
Name history of -mibos-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (172 matches).
Compared with 666 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 6% of rounds and so well below the average (10%).
Clutch
Average1.3 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average58% headshots and so well above the average (44%).
Impact
WeaknessExactly 2 kills in 9.3% of rounds and so well below the average (12.8%).
Utility and deaths
Average2.4 utility damage per round and so well below the average (4.0).
Progress
One value per month, dashed line is the level 5 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.61. Last 3 months: 0.55 (at the start 0.58). Well below the average (0.71).
Rating, 1.00 is an average match
Best month: October 2026 with 0.86. Last 3 months: 0.79 (at the start 0.78). Well below the average (0.98).
Damage per round (ADR)
Best month: June 2026 with 66.4. Last 3 months: 62.0 (at the start 65.6). Well below the average (78.3).
Share of headshot kills
Best month: September 2026 with 61%. Last 3 months: 59% (at the start 55%). Well above the average (44%).
Matches won (win rate)
Best month: June 2026 with 57%. Last 3 months: 47% (at the start 56%). Clearly below the average (50%).
Best month: July 2026 with 1,369. Last 3 months: 1,135 (at the start 1,369).
Rounds with first kill
Best month: October 2026 with 7%.
1v1 clutches won
Best month: October 2026 with 52%.
Patterns
From the last 204 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-mibos- loses the most ELO from match 5 of the day: −68 ELO, 40% win rate
Records and milestones
from recorded matches- Most kills in a match: 25 · Anubis
- Highest rating in a match: 1.65 · Cache
- Longest win streak: 4 wins in a row · Anubis
Maps in detail
from the last 204 matchesCompared with players on the same level who have at least 15 matches on the map.
How -mibos- plays
Across 204 matches -mibos- averages K/R 0.55, ADR 62.5 and a rating of 0.79. Biggest strength: Headshot rate at 58%, better than 98% of level 5 players. Most room to improve: Damage per round (ADR) at 62.5, better than only 1% of level 5 players. Averages 12.4 kills per match with 58% headshots. The strongest map is Dust 2 with a 56% win rate in 62 matches. In 24 of 204 matches the rating was 1.10 or higher (12%), in 134 it was below 0.90. In 172 matches with detailed stats: 13 4Ks and 1 ace. Best month by rating: October 2026 at 0.86. -mibos- loses the most ELO from match 5 of the day (−68 ELO, win rate 40%). Things go best on Dust 2 (+154 ELO, win rate 56%). Match no. 4 of the day goes best: 56% win rate, +13 ELO. Improved over the last three months: Headshots +4 pp. Got weaker: Win rate −9 pp, ELO −234. Unchanged in recent months: K/R at 0.55, Rating at 0.79, ADR at 62.0. Last 30 days: 27 matches, win rate 37%, net ELO −82.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.