-matusik
How does -matusik play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (148 matches).
Compared with 1,592 players in this group, each player over up to their last 100 matches.
Opening
Strength63% of opening duels won and so well above the average (53%).
Clutch
Average14% of 1v2s won and so clearly below the average (22%).
Weapons and aim
Average37% headshots and so well below the average (54%).
Impact
AverageExactly 2 kills in 16.2% of rounds and so well above the average (14.0%).
Utility and deaths
Average22% of nades dealing damage or blinding and so well below the average (34%).
Progress
One value per month, dashed line is the level 10 · 3,500+ ELO averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.89. Last 3 months: 0.81 (at the start 0.85). Slightly above the average (0.77).
Rating, 1.00 is an average match
Best month: September 2026 with 1.20.
Damage per round (ADR)
Best month: August 2026 with 86.8. Last 3 months: 82.4 (at the start 84.6). Just below the average (83.2).
Share of headshot kills
Best month: June 2026 with 44%. Last 3 months: 37% (at the start 38%). Well below the average (54%).
Matches won (win rate)
Best month: August 2026 with 66%. Last 3 months: 51% (at the start 62%). Right on the average (51%).
Best month: July 2026 with 3,965. Last 3 months: 3,521 (at the start 3,431).
Rounds with first kill
Best month: August 2026 with 18%.
1v1 clutches won
Best month: November 2026 with 50%.
Patterns
From the last 212 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-matusik loses the most ELO in match 1 of the day: −121 ELO, 51% win rate
Records and milestones
from recorded matches- Most kills in a match: 39 · Mirage
- Highest rating in a match: 2.29 · Anubis
- Recorded match no. 100 · Dust 2
- Longest win streak: 7 wins in a row · Cache
Maps in detail
from the last 212 matchesCompared with players on the same level who have at least 15 matches on the map.
How -matusik plays
Across 212 matches -matusik averages K/R 0.83 and ADR 83.4; the rating across the 99 rated matches is 1.19. Biggest strength: Opening duels won at 63%, better than 96% of level 10 · 3,500+ ELO players. Most room to improve: Utility hit rate at 22%, better than only 1% of level 10 · 3,500+ ELO players. Averages 18.4 kills per match with 37% headshots. The strongest map is Mirage with a 62% win rate in 76 matches. In 125 of 211 matches the rating was 1.10 or higher (59%), in 44 it was below 0.90. In 148 matches with detailed stats: 27 4Ks and 3 aces. Best month by rating: September 2026 at 1.20. -matusik loses the most ELO in match 1 of the day (−121 ELO, win rate 51%). Things go best on Mirage (+275 ELO, win rate 62%). Match no. 3 of the day goes best: 71% win rate, +149 ELO. Improved over the last three months: ELO +90. Got weaker: K/R −0.04, Win rate −11 pp. Unchanged in recent months: ADR at 82.4, Headshots at 37%. Last 30 days: 44 matches, win rate 52%, net ELO +96.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.