-marcoudizz

Belarus
On FACEIT since 2022 397 matches tracked 130 matches in 30 days
ELO ▲ 60
2,329
30-day peak: 2,329
Rank EU
#95,657
Belarus #2,336 in Belarus
Last updated:

How does -marcoudizz play?

Rating 1.14 K/R 0.83 ADR 87.7 from 397 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 84%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 397 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 24% good 1.10 to 1.29 21% normal 0.90 to 1.09 20% weak 0.75 to 0.89 11% very weak below 0.75 17%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average.
Multi-killsClutcherEntry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (346 matches).

2,250-2,499 ELO

Compared with 2,410 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 55%+4 pp · Ø 51% better than 77%

Clutch

Strength
Last one alive

48% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 48%+9 pp · Ø 39% better than 91%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 82%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 74%

Weapons and aim

Average
Where do the kills come from?

1.12 K/D and so slightly above the average (1.03).

Headshot rate 52%+2 pp · Ø 50% better than 64%
AWP share of kills 15%+3 pp · Ø 12% better than 72%
K/D 1.12+0.09 · Ø 1.03 better than 75%
Pistol kills per match 3.7
Zeus kills1 in 397 matches
Knife kills 24 in 397 matches

Impact

Strength
Damage and big rounds

3.0 MVPs per match and so well above the average (2.3).

2K rounds 14.4%+1.0 pp · Ø 13.4% better than 70%
3K rounds 5.2%+1.1 pp · Ø 4.1% better than 84%
MVPs per match 3.0+0.7 · Ø 2.3 better than 94%
4Ks and aces 107x 4K, 11 aces in 346 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.11 enemies flashed per round and so well below the average (0.29).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 2.5−1.7 · Ø 4.2 better than 10%
Enemies flashed per round 0.11−0.18 · Ø 0.29 better than 5%
Deaths per round 74%+2 pp · Ø 72% better than 20%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.06, Rating +0.06, Headshots +2 pp, ELO +255
= Stayed the same
ADR at 89.3, Win rate at 50%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.86
JunJulAugSepOctNov

Best month: September 2026 with 0.87. Last 3 months: 0.85 (at the start 0.79). Well above the average (0.74).

Patterns

From the last 397 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −54 ELO
56 matches · 39% win rate
On Ancient −54 ELO
35 matches · 51% win rate
Between 18:00 and 24:00 −104 ELO, win rate 46%
On Saturdays −31 ELO, win rate 37%

-marcoudizz loses the most ELO on Dust 2: −54 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Reached level 10 · Mirage
  3. Longest win streak: 9 wins in a row · Nuke
  4. Highest rating in a match: 2.64 · Mirage
  5. Most kills in a match: 49 · Ancient

Maps in detail

from the last 397 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage135
45% better than 24%
0.87 better than 91%
90.8 better than 87%
1.19 better than 88%
55% of 722 duels better than 69%
34% of 67 situations better than 39%
Anubis91
66% better than 89%
0.86 better than 91%
91.0 better than 89%
1.20 better than 88%
55% of 489 duels better than 68%
36% of 39 situations better than 45%
Dust 256
39% better than 10%
0.72 better than 36%
79.6 better than 39%
0.99 better than 30%
50% of 256 duels better than 41%
40% of 30 situations better than 58%
Ancient35
51% better than 48%
0.80 better than 74%
87.4 better than 76%
1.08 better than 65%
56% of 184 duels better than 74%
37% of 19 situations better than 50%
Nuke29
45% better than 19%
0.81 better than 75%
89.3 better than 84%
1.10 better than 68%
60% of 163 duels better than 89%
44% of 39 situations better than 64%
Cache22
64% -
0.87 -
90.8 -
1.22-
61% of 127 duels -
50% of 20 situations -
Inferno14
50% -
0.78 -
81.8 -
1.10-
40% of 57 duels -
43% of 7 situations -
Usp_windrose4
75% -
0.59 -
63.9 -
0.97-
59% of 87 duels -
59% of 87 situations -
Aim_redline_faceit3
67% -
0.59 -
67.2 -
0.98-
59% of 61 duels -
59% of 61 situations -
Overpass3
33% -
0.64 -
83.4 -
0.95-
47% of 17 duels -
57% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -marcoudizz plays

Across 397 matches -marcoudizz averages K/R 0.83, ADR 87.7 and a rating of 1.14. Biggest strength: Rounds with first kill at 14%, better than 91% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 2.5, better than only 10% of level 10 · 2,250-2,499 ELO players. Averages 17.8 kills per match with 52% headshots. The strongest map is Anubis with a 66% win rate in 91 matches. In 204 of 397 matches the rating was 1.10 or higher (51%), in 113 it was below 0.90. In 346 matches with detailed stats: 107 4Ks and 11 aces. Best month by rating: November 2026 at 1.20. -marcoudizz loses the most ELO on Dust 2 (−54 ELO, win rate 39%). Things go best on Mirage (+57 ELO, win rate 45%). Match no. 1 of the day goes best: 56% win rate, −21 ELO. Improved over the last three months: K/R +0.06, Rating +0.06, Headshots +2 pp, ELO +255. Unchanged in recent months: ADR at 89.3, Win rate at 50%. Last 30 days: 130 matches, win rate 49%, net ELO +239.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.