-makedonskye
Name history of -makedonskye
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -makedonskye play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (317 matches).
Compared with 11,820 players in this group, each player over up to their last 100 matches.
Opening
Average51% of opening duels won and so just below the average (52%).
Clutch
Strength2.0 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average53% headshots and so just above the average (52%).
Impact
Average2.3 MVPs per match and so slightly below the average (2.4).
Utility and deaths
Average32% of nades dealing damage or blinding and so slightly below the average (34%).
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.79. Last 3 months: 0.77 (at the start 0.71). Just above the average (0.75).
Rating, 1.00 is an average match
Best month: September 2026 with 1.11. Last 3 months: 1.06 (at the start 0.98). Just above the average (1.05).
Damage per round (ADR)
Best month: September 2026 with 84.2. Last 3 months: 81.4 (at the start 75.8). Just above the average (81.1).
Share of headshot kills
Best month: October 2026 with 55%. Last 3 months: 54% (at the start 50%). Slightly above the average (52%).
Matches won (win rate)
Best month: August 2026 with 54%. Last 3 months: 52% (at the start 42%). Just above the average (51%).
Best month: October 2026 with 2,990. Last 3 months: 2,866 (at the start 2,273).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: August 2026 with 50%.
Patterns
From the last 376 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-makedonskye loses the most ELO in match 4 of the day: −90 ELO, 45% win rate
Records and milestones
from recorded matches- Recorded match no. 250 · Mirage
- Most kills in a match: 40 · Mirage
- Longest win streak: 11 wins in a row · Dust 2
- Highest rating in a match: 2.32 · Ancient
Maps in detail
from the last 376 matchesCompared with players on the same level who have at least 15 matches on the map.
How -makedonskye plays
Across 376 matches -makedonskye averages K/R 0.76, ADR 80.6 and a rating of 1.05. Biggest strength: Clutch 1v1 won at 45%, better than 81% of level 10 · 2,750-2,999 ELO players. Averages 16.3 kills per match with 53% headshots. The strongest map is Ancient with a 64% win rate in 59 matches. In 153 of 376 matches the rating was 1.10 or higher (41%), in 129 it was below 0.90. In 317 matches with detailed stats: 52 4Ks and 6 aces. Best month by rating: September 2026 at 1.11. -makedonskye loses the most ELO in match 4 of the day (−90 ELO, win rate 45%). Things go best on Nuke (+60 ELO, win rate 40%). Improved over the last three months: K/R +0.06, Rating +0.08, ADR +5.6, Headshots +4 pp, Win rate +10 pp, ELO +593. Last 30 days: 147 matches, win rate 53%, net ELO +142.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.