-maddeN-

USA
On FACEIT since 2021 173 matches tracked 13 matches in 30 days
ELO ▲ 48
3,323
30-day peak: 3,333
Rank EU ▼ 218 places
#2,042 #63 in US
30 days · prev. #1,824 · best #1,761
Last updated:

How does -maddeN- play?

Rating 1.11 (from 107 matches) K/R 0.78 ADR 87.9 from 173 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 77% on level 10
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 107 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 24% good 1.10 to 1.29 24% normal 0.90 to 1.09 16% weak 0.75 to 0.89 9% very weak below 0.75 21%
Player type
Clicks heads
Higher headshot rate than the level 10 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (107 matches).

Compared with 2,158 players on level 10, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

-maddeN- gets the first kill in 12 of 100 rounds. 1 percentage point above the level 10 average (11%).

Rounds with first kill 12%+1 pp better than 75%
Opening duels won 53%+2 pp better than 65%

Clutch

Average
Last one alive

-maddeN- wins 26 of 100 1v2s. 5 percentage points above the level 10 average (21%).

Clutch 1v1 won 35%−5 pp better than 31%
Clutch 1v2 won 26%+5 pp better than 79%
Clutch kills per match 1.5−0.1 better than 38%

Weapons and aim

Average
Where do the kills come from?

64 of 100 kills by -maddeN- are headshots. 13 percentage points above the level 10 average (51%).

Headshot rate 64%+13 pp better than 99%
AWP share of kills 1%−10 pp better than 7%
K/D 1.13+0.09 better than 79%
Pistol kills per match 3.2
Knife kills 2 in 173 matches

Impact

Average
Damage and big rounds

-maddeN- gets exactly 2 kills in 15.0 of 100 rounds. 1.6 percentage points above the level 10 average (13.4%).

2K rounds 15.0%+1.6 pp better than 82%
3K rounds 4.5%+0.4 pp better than 66%
MVPs per match 2.5+0.1 better than 69%
4Ks and aces 22x 4K, 1 ace in 107 matches

Utility and deaths

Strength
Nades, flashes and deaths

Averages 8.1 utility damage per round from HEs and mollies. 4.0 above the level 10 average (4.1).

Utility hit rate 41%+6 pp better than 87%
Utility damage per round 8.1+4.0 better than 98%
Enemies flashed per round 0.40+0.10 better than 79%
Deaths per round 69%−2 pp better than 77%

Progress

One value per month, dashed line is the level 10 average
▲ Improved
Win rate +6 pp, ELO +149
= Stayed the same
K/R at 0.78, ADR at 87.2
▼ Got worse
Headshots −5 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.86
MayJunJulAugSepOct

Best month: October 2026 with 0.86. Last 3 months unchanged at 0.78. 0.04 above the level 10 average (0.74).

Patterns

From the last 173 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −210 ELO
29 matches · 41% win rate
On Ancient −57 ELO
55 matches · 51% win rate
On Thursdays −4 ELO, win rate 48%

-maddeN- loses the most ELO in match 3 of the day: −210 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.25 · Anubis
  2. Most kills in a match: 35 · Anubis
  3. Longest win streak: 7 wins in a row · Cache

Maps in detail

from the last 173 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient55
51% better than 43%
0.77 better than 63%
88.0 better than 80%
1.04 better than 54%
57% of 279 duels better than 79%
26% of 23 situations better than 21%
Inferno34
62% better than 73%
0.71 better than 29%
83.0 better than 53%
1.06 better than 51%
51% of 127 duels better than 45%
42% of 12 situations better than 57%
Nuke33
58% better than 52%
0.89 better than 91%
95.7 better than 94%
1.36 better than 97%
58% of 144 duels better than 78%
38% of 16 situations on par
Cache24
63% -
0.76 -
83.4 -
1.04-
47% of 95 duels -
22% of 9 situations -
Anubis13
38% -
0.85 -
95.4 -
1.16-
62% of 65 duels -
33% of 9 situations -
Dust 29
44% -
0.66 -
73.7 -
1.13-
36% of 25 duels -
60% of 5 situations -
Overpass3
67% -
0.81 -
100.4 -
-
80% of 5 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How -maddeN- plays

Across 173 matches -maddeN- averages K/R 0.78 and ADR 87.9; the rating across the 107 rated matches is 1.11. Biggest strength: Headshot rate at 64%, better than 99% of level 10 players. Averages 16.6 kills per match with 64% headshots. The strongest map is Cache with a 63% win rate in 24 matches. In 58 of 107 matches the rating was 1.10 or higher (54%), in 32 it was below 0.90. In 107 matches with detailed stats: 22 4Ks and 1 ace. Best month by rating: October 2026 at 1.27. -maddeN- loses the most ELO in match 3 of the day (−210 ELO, win rate 41%). Things go best on Cache (+106 ELO, win rate 63%). Match no. 2 of the day goes best: 62% win rate, +70 ELO. Improved over the last three months: Win rate +6 pp, ELO +149. Got weaker: Headshots −5 pp. Unchanged in recent months: K/R at 0.78, ADR at 87.2. Last 30 days: 13 matches, win rate 62%, net ELO −53.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.