-m3ntalist
Name history of -m3ntalist
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -m3ntalist play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (302 matches).
Compared with 6,792 players in this group, each player over up to their last 100 matches.
Opening
Average48% of opening duels won and so clearly below the average (52%).
Clutch
Average20% of 1v2s won and so just below the average (21%).
Weapons and aim
Average0.97 K/D and so slightly below the average (1.06).
Impact
AverageExactly 2 kills in 11.8% of rounds and so clearly below the average (13.6%).
Utility and deaths
Weakness27% of nades dealing damage or blinding and so well below the average (34%).
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.74. Last 3 months: 0.69 (at the start 0.71). Clearly below the average (0.75).
Rating, 1.00 is an average match
Best month: August 2026 with 1.03. Last 3 months: 0.97 (at the start 0.93). Clearly below the average (1.05).
Damage per round (ADR)
Best month: June 2026 with 79.2. Last 3 months: 75.1 (at the start 77.3). Clearly below the average (81.2).
Share of headshot kills
Best month: July 2026 with 59%. Last 3 months: 57% (at the start 23%). Clearly above the average (53%).
Matches won (win rate)
Best month: October 2026 with 67%. Last 3 months: 54% (at the start 55%). Right on the average (54%).
Best month: October 2026 with 3,107. Last 3 months: 3,082 (at the start 2,577).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: August 2026 with 44%.
Patterns
From the last 345 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-m3ntalist loses the most ELO on Mirage: −328 ELO, 49% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.28 · Dust 2
- Longest win streak: 10 wins in a row · Mirage
- Most kills in a match: 38 · Mirage
Maps in detail
from the last 345 matchesCompared with players on the same level who have at least 15 matches on the map.
How -m3ntalist plays
Across 431 matches -m3ntalist averages K/R 0.69 and ADR 75.7; the rating across the 345 rated matches is 0.97. Most room to improve: Utility hit rate at 27%, better than only 8% of level 10 · 3,000-3,499 ELO players. Averages 15.1 kills per match with 47% headshots. The strongest map is Nuke with a 75% win rate in 12 matches. In 108 of 345 matches the rating was 1.10 or higher (31%), in 156 it was below 0.90. In 302 matches with detailed stats: 47 4Ks and 4 aces. Best month by rating: August 2026 at 1.03. -m3ntalist loses the most ELO on Mirage (−328 ELO, win rate 49%). Things go best on Ancient (+164 ELO, win rate 60%). Improved over the last three months: Headshots +34 pp, ELO +505. Unchanged in recent months: K/R at 0.69, Rating at 0.97, ADR at 75.1, Win rate at 54%. Last 30 days: 43 matches, win rate 56%, net ELO −145.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.