-m1dnight-

North Macedonia
On FACEIT since 2024 472 matches tracked 260 matches in 30 days
ELO ▼ 132
2,179
30-day peak: 2,568
Rank EU
#150,689
North Macedonia #479 in North Macedonia
Last updated:

How does -m1dnight- play?

Rating 0.98 K/R 0.73 ADR 82.4 from 472 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 27%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 472 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 16% normal 0.90 to 1.09 22% weak 0.75 to 0.89 21% very weak below 0.75 25%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
EntryHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,127 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 92%
Opening duels won 49%−2 pp · Ø 51% better than 32%

Clutch

Average
Last one alive

1.0 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 60%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 28%
Clutch kills per match 1.0−0.7 · Ø 1.7 better than 4%

Weapons and aim

Average
Where do the kills come from?

0.94 K/D and so slightly below the average (1.03).

Headshot rate 54%+5 pp · Ø 49% better than 79%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 0.94−0.09 · Ø 1.03 better than 18%
Pistol kills per match 3.1
Knife kills 8 in 472 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so clearly above the average (2.3).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 53%
MVPs per match 2.5+0.2 · Ø 2.3 better than 70%
4Ks and aces 80x 4K, 8 aces in 472 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 77% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 38%+3 pp · Ø 35% better than 71%
Utility damage per round 5.7+1.5 · Ø 4.2 better than 83%
Enemies flashed per round 0.22−0.07 · Ø 0.29 better than 33%
Deaths per round 77%+5 pp · Ø 72% better than 5%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether -m1dnight- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 472 matches, all from the last 3 months.

Kills per round (K/R)

0.75
SepOctNov

Best month: November 2026 with 0.75.

Patterns

From the last 472 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −106 ELO
130 matches · 50% win rate
On Nuke −94 ELO
40 matches · 50% win rate
Between 0:00 and 6:00 −137 ELO, win rate 43%
On Wednesdays −60 ELO, win rate 42%

-m1dnight- loses the most ELO on Dust 2: −106 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Inferno
  2. Highest rating in a match: 2.19 · Dust 2
  3. Recorded match no. 250 · Dust 2
  4. Longest win streak: 8 wins in a row · Dust 2
  5. Reached level 10 · Mirage

Maps in detail

from the last 472 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage138
46% better than 29%
0.73 better than 44%
82.1 better than 56%
0.99 better than 35%
47% of 827 duels better than 26%
34% of 73 situations better than 41%
Dust 2130
50% right on the average
0.74 right on the average
84.2 better than 67%
0.99 better than 36%
51% of 841 duels right on the average
42% of 59 situations better than 62%
Anubis69
46% better than 30%
0.72 better than 38%
85.1 better than 73%
0.98 better than 30%
46% of 468 duels better than 21%
30% of 23 situations better than 27%
Ancient62
50% better than 42%
0.67 better than 16%
76.4 better than 24%
0.91 better than 12%
47% of 399 duels better than 24%
38% of 21 situations right on the average
Nuke40
50% better than 33%
0.76 right on the average
81.3 better than 44%
0.99 better than 31%
51% of 284 duels better than 39%
58% of 24 situations better than 87%
Cache16
63% -
0.73 -
83.8 -
0.99-
57% of 103 duels -
67% of 3 situations -
Inferno14
64% -
0.73 -
82.8 -
0.96-
53% of 111 duels -
33% of 9 situations -
Vertigo3
33% -
0.75 -
81.1 -
1.01-
33% of 24 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -m1dnight- plays

Across 472 matches -m1dnight- averages K/R 0.73, ADR 82.4 and a rating of 0.98. Biggest strength: Rounds with first kill at 14%, better than 92% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 77%, better than only 5% of level 10 · 2,001-2,249 ELO players. Averages 16.1 kills per match with 54% headshots. The strongest map is Inferno with a 64% win rate in 14 matches. In 150 of 472 matches the rating was 1.10 or higher (32%), in 219 it was below 0.90. In 472 matches with detailed stats: 80 4Ks and 8 aces. Best month by rating: September 2026 at 0.99. -m1dnight- loses the most ELO on Dust 2 (−106 ELO, win rate 50%). Last 30 days: 260 matches, win rate 48%, net ELO −125.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.