-luvvby

Switzerland
On FACEIT since 2026 185 matches tracked 110 matches in 30 days
ELO ▲ 34
2,054
30-day peak: 2,309
Rank EU
#220,538
Switzerland #1,986 in Switzerland
Last updated:

How does -luvvby play?

Rating 1.07 K/R 0.79 ADR 85.1 from 185 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 68%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 185 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 21% good 1.10 to 1.29 22% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 16%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,181 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 76%
Opening duels won 54%+3 pp · Ø 51% better than 74%

Clutch

Average
Last one alive

12% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 69%
Clutch 1v2 won 12%−9 pp · Ø 21% better than 4%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (49%).

Headshot rate 45%−4 pp · Ø 49% better than 26%
AWP share of kills 23%+12 pp · Ø 11% better than 90%
K/D 1.08+0.05 · Ø 1.03 better than 69%
Pistol kills per match 4.1
Knife kills 23 in 185 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.7% of rounds and so clearly above the average (13.4%).

2K rounds 14.7%+1.3 pp · Ø 13.4% better than 79%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 60%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 33x 4K, 2 aces in 185 matches

Utility and deaths

Average
Nades, flashes and deaths

42% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 42%+7 pp · Ø 35% better than 90%
Utility damage per round 5.0+0.7 · Ø 4.3 better than 74%
Enemies flashed per round 0.39+0.10 · Ø 0.29 better than 77%
Deaths per round 73%+1 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +5 pp
= Stayed the same
ELO at 2,016, Clutch 1v1 at 43%
▼ Got worse
K/R −0.09, Rating −0.14, ADR −5.5, Win rate −16 pp, First kills −4 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.78
JunJulAugSepOctNov

Best month: August 2026 with 0.87. Last 3 months: 0.78 (at the start 0.87). Slightly above the average (0.74).

Patterns

From the last 185 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −195 ELO
46 matches · 46% win rate
In match 2 of the day −109 ELO
26 matches · 46% win rate
Between 6:00 and 12:00 +16 ELO, win rate 44%
On Tuesdays −19 ELO, win rate 32%

-luvvby loses the most ELO on Dust 2: −195 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Ancient
  2. Recorded match no. 100 · Ancient
  3. Longest win streak: 5 wins in a row · Ancient
  4. Reached level 10 · Anubis
  5. Highest rating in a match: 2.21 · Dust 2

Maps in detail

from the last 185 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage61
62% better than 85%
0.79 better than 74%
85.4 better than 74%
1.05 better than 59%
57% of 302 duels better than 81%
40% of 35 situations better than 56%
Dust 246
46% better than 29%
0.79 better than 75%
85.6 better than 73%
1.08 better than 66%
56% of 253 duels better than 76%
46% of 28 situations better than 73%
Ancient28
36% better than 7%
0.78 better than 68%
84.4 better than 65%
1.06 better than 62%
46% of 143 duels better than 22%
25% of 16 situations better than 21%
Anubis26
65% better than 89%
0.81 better than 81%
86.9 better than 80%
1.11 better than 76%
55% of 128 duels better than 71%
58% of 26 situations better than 89%
Cache12
42% -
0.82 -
85.1 -
1.11-
44% of 45 duels -
40% of 10 situations -
Inferno8
25% -
0.72 -
81.4 -
1.00-
51% of 51 duels -
29% of 7 situations -
Nuke4
50% -
0.75 -
78.0 -
1.00-
62% of 26 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -luvvby plays

Across 185 matches -luvvby averages K/R 0.79, ADR 85.1 and a rating of 1.07. Biggest strength: Utility hit rate at 42%, better than 90% of level 10 · 2,001-2,249 ELO players. Averages 17.7 kills per match with 45% headshots. The strongest map is Anubis with a 65% win rate in 26 matches. In 82 of 185 matches the rating was 1.10 or higher (44%), in 58 it was below 0.90. In 185 matches with detailed stats: 33 4Ks and 2 aces. Best month by rating: August 2026 at 1.19. -luvvby loses the most ELO on Dust 2 (−195 ELO, win rate 46%). Things go best on Mirage (+153 ELO, win rate 62%). Match no. 1 of the day goes best: 60% win rate, +100 ELO. Improved over the last three months: Headshots +5 pp. Got weaker: K/R −0.09, Rating −0.14, ADR −5.5, Win rate −16 pp, First kills −4 pp. Unchanged in recent months: ELO at 2,016, Clutch 1v1 at 43%. Last 30 days: 110 matches, win rate 48%, net ELO −24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.