-l3MOn4iK-
How does -l3MOn4iK- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (138 matches).
Compared with 2,375 players in this group, each player over up to their last 100 matches.
Opening
Strength64% of opening duels won and so well above the average (51%).
Clutch
Average2.6 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average34% headshots and so well below the average (50%).
Impact
Strength3.0 MVPs per match and so well above the average (2.4).
Utility and deaths
AverageDied in 66% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: October 2026 with 0.84. Last 3 months: 0.84 (at the start 0.78). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.20. Last 3 months: 1.20 (at the start 1.12). Well above the average (1.04).
Damage per round (ADR)
Best month: October 2026 with 83.8. Last 3 months: 83.2 (at the start 78.2). Just above the average (80.9).
Share of headshot kills
Best month: September 2026 with 35%. Last 3 months: 34% (at the start 32%). Well below the average (50%).
Matches won (win rate)
Best month: October 2026 with 55%. Last 3 months: 53% (at the start 50%). Clearly above the average (50%).
Best month: October 2026 with 2,361. Last 3 months: 2,463 (at the start 2,157).
Rounds with first kill
Best month: October 2026 with 17%.
1v1 clutches won
Best month: October 2026 with 42%.
Patterns
From the last 159 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-l3MOn4iK- loses the most ELO on Inferno: −61 ELO, 49% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.14 · Nuke
- Recorded match no. 100 · Dust 2
- Longest win streak: 10 wins in a row · Dust 2
- Most kills in a match: 35 · Dust 2
Maps in detail
from the last 159 matchesCompared with players on the same level who have at least 15 matches on the map.
How -l3MOn4iK- plays
Across 159 matches -l3MOn4iK- averages K/R 0.83, ADR 82.4 and a rating of 1.19. Biggest strength: Opening duels won at 64%, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 34%, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 18.4 kills per match with 34% headshots. The strongest map is Dust 2 with a 55% win rate in 75 matches. In 97 of 159 matches the rating was 1.10 or higher (61%), in 32 it was below 0.90. In 138 matches with detailed stats: 27 4Ks and 2 aces. Best month by rating: September 2026 at 1.20. -l3MOn4iK- loses the most ELO on Inferno (−61 ELO, win rate 49%). Things go best on Dust 2 (+25 ELO, win rate 55%). Improved over the last three months: K/R +0.06, Rating +0.08, ADR +5.0, Headshots +2 pp, Win rate +3 pp, ELO +306. Last 30 days: 98 matches, win rate 54%, net ELO +90.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.