-ks_-ua

Argentina
On FACEIT since 2014 109 matches tracked 67 matches in 30 days
ELO ▲ 30
2,390
30-day peak: 2,449
Rank EU
#81,167
Argentina #572 in Argentina
Last updated:

How does -ks_-ua play?

Rating 0.97 K/R 0.72 ADR 85.0 from 109 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 21%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 109 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 18% good 1.10 to 1.29 17% normal 0.90 to 1.09 22% weak 0.75 to 0.89 16% very weak below 0.75 27%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (81 matches).

2,250-2,499 ELO

Compared with 2,480 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 46%−5 pp · Ø 51% better than 11%

Clutch

Weakness
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 18%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 61%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 7%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so well above the average (50%).

Headshot rate 57%+7 pp · Ø 50% better than 86%
AWP share of kills 1%−11 pp · Ø 12% better than 6%
K/D 0.95−0.08 · Ø 1.03 better than 17%
Pistol kills per match 2.2
Knife kills 2 in 109 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 13.1%−0.3 pp · Ø 13.4% better than 37%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 37%
MVPs per match 2.1−0.2 · Ø 2.3 better than 21%
4Ks and aces 8x 4K, 4 aces in 81 matches

Utility and deaths

Average
Nades, flashes and deaths

0.52 enemies flashed per round and so well above the average (0.30).

Utility hit rate 34%−1 pp · Ø 35% better than 45%
Utility damage per round 4.9+0.7 · Ø 4.2 better than 72%
Enemies flashed per round 0.52+0.22 · Ø 0.30 better than 94%
Deaths per round 75%+3 pp · Ø 72% better than 12%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.05, Headshots +11 pp, ELO +72
= Stayed the same
Rating at 0.98, ADR at 85.4, Win rate at 51%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.76
JunJulAugSepOctNov

Best month: November 2026 with 0.76. Last 3 months: 0.73 (at the start 0.68). Just below the average (0.74).

Patterns

From the last 109 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −60 ELO
36 matches · 53% win rate
In match 1 of the day +2 ELO
30 matches · 40% win rate

-ks_-ua loses the most ELO on Mirage: −60 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Dust 2
  2. Longest win streak: 5 wins in a row · Dust 2
  3. Highest rating in a match: 1.93 · Mirage
  4. Most kills in a match: 32 · Inferno

Maps in detail

from the last 109 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage36
53% better than 54%
0.73 better than 41%
85.3 better than 70%
0.99 better than 31%
44% of 231 duels better than 11%
33% of 9 situations better than 35%
Dust 226
69% better than 96%
0.70 better than 28%
83.5 better than 61%
1.00 better than 34%
52% of 105 duels right on the average
45% of 11 situations better than 70%
Inferno14
43% -
0.72 -
86.8 -
0.96-
59% of 66 duels -
15% of 13 situations -
Anubis10
40% -
0.68 -
80.2 -
0.91-
40% of 42 duels -
33% of 6 situations -
Cache10
40% -
0.65 -
80.5 -
0.86-
45% of 38 duels -
100% of 4 situations -
Ancient9
22% -
0.75 -
92.2 -
0.94-
48% of 44 duels -
25% of 4 situations -
Nuke3
67% -
0.78 -
89.6 -
0.99-
43% of 14 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -ks_-ua plays

Across 109 matches -ks_-ua averages K/R 0.72, ADR 85.0 and a rating of 0.97. Biggest strength: Headshot rate at 57%, better than 86% of level 10 · 2,250-2,499 ELO players. Most room to improve: Opening duels won at 46%, better than only 11% of level 10 · 2,250-2,499 ELO players. Averages 15.6 kills per match with 57% headshots. The strongest map is Dust 2 with a 69% win rate in 26 matches. In 39 of 109 matches the rating was 1.10 or higher (36%), in 46 it was below 0.90. In 81 matches with detailed stats: 8 4Ks and 4 aces. Best month by rating: November 2026 at 1.02. -ks_-ua loses the most ELO on Mirage (−60 ELO, win rate 53%). Things go best on Dust 2 (+25 ELO, win rate 69%). From match no. 5 of the day on, things go best: 57% win rate, −30 ELO. Improved over the last three months: K/R +0.05, Headshots +11 pp, ELO +72. Unchanged in recent months: Rating at 0.98, ADR at 85.4, Win rate at 51%. Last 30 days: 67 matches, win rate 51%, net ELO −53.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.