-kraiflawn

China
On FACEIT since 2022 144 matches tracked 66 matches in 30 days
ELO ▲ 5
2,237
30-day peak: 2,237
Rank EU
#126,873
China #1,993 in China
Last updated:

How does -kraiflawn play?

Rating 1.06 K/R 0.75 ADR 81.7 from 144 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 144 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 17% normal 0.90 to 1.09 25% weak 0.75 to 0.89 18% very weak below 0.75 17%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,107 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 53%+2 pp · Ø 51% better than 66%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 33%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 60%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 79%

Weapons and aim

Average
Where do the kills come from?

58% headshots and so well above the average (49%).

Headshot rate 58%+9 pp · Ø 49% better than 92%
AWP share of kills 2%−9 pp · Ø 11% better than 13%
K/D 1.07+0.04 · Ø 1.03 better than 65%
Pistol kills per match 2.8
Zeus kills1 in 144 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.0% of rounds and so slightly above the average (13.4%).

2K rounds 14.0%+0.6 pp · Ø 13.4% better than 66%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 56%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 23x 4K, 2 aces in 144 matches

Utility and deaths

Average
Nades, flashes and deaths

0.40 enemies flashed per round and so well above the average (0.29).

Utility hit rate 32%−3 pp · Ø 35% better than 27%
Utility damage per round 4.9+0.7 · Ø 4.2 better than 71%
Enemies flashed per round 0.40+0.11 · Ø 0.29 better than 81%
Deaths per round 70%−2 pp · Ø 72% better than 70%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +3 pp, Clutch 1v1 +6 pp
= Stayed the same
K/R at 0.74, ADR at 81.3, First kills at 8%
▼ Got worse
Rating −0.06, Win rate −18 pp, ELO −166

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.76
JunJulAugSepOctNov

Best month: August 2026 with 0.77. Last 3 months: 0.74 (at the start 0.77). Right on the average (0.74).

Patterns

From the last 144 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −25 ELO
25 matches · 52% win rate
On Dust 2 −23 ELO
28 matches · 36% win rate
Between 12:00 and 18:00 +49 ELO, win rate 44%

-kraiflawn loses the most ELO on Anubis: −25 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.38 · Mirage
  2. Recorded match no. 100 · Dust 2
  3. Most kills in a match: 36 · Nuke
  4. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 144 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage58
60% better than 82%
0.78 better than 69%
85.1 better than 71%
1.11 better than 76%
50% of 192 duels better than 45%
30% of 40 situations better than 27%
Dust 228
36% better than 8%
0.72 better than 42%
77.9 better than 36%
1.01 better than 44%
49% of 75 duels better than 39%
40% of 20 situations better than 54%
Anubis25
52% better than 49%
0.77 better than 64%
79.8 better than 45%
1.09 better than 69%
60% of 104 duels better than 89%
40% of 15 situations better than 56%
Ancient21
43% better than 21%
0.65 better than 12%
80.6 better than 47%
0.93 better than 20%
52% of 84 duels right on the average
40% of 10 situations better than 59%
Nuke11
36% -
0.77 -
79.9 -
1.06-
55% of 42 duels -
43% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -kraiflawn plays

Across 144 matches -kraiflawn averages K/R 0.75, ADR 81.7 and a rating of 1.06. Biggest strength: Headshot rate at 58%, better than 92% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 18% of level 10 · 2,001-2,249 ELO players. Averages 16.7 kills per match with 58% headshots. The strongest map is Mirage with a 60% win rate in 58 matches. In 57 of 144 matches the rating was 1.10 or higher (40%), in 51 it was below 0.90. In 144 matches with detailed stats: 23 4Ks and 2 aces. Best month by rating: August 2026 at 1.10. -kraiflawn loses the most ELO on Anubis (−25 ELO, win rate 52%). Things go best on Mirage (+24 ELO, win rate 60%). Match no. 3 of the day goes best: 59% win rate, −25 ELO. Improved over the last three months: Headshots +3 pp, Clutch 1v1 +6 pp. Got weaker: Rating −0.06, Win rate −18 pp, ELO −166. Unchanged in recent months: K/R at 0.74, ADR at 81.3, First kills at 8%. Last 30 days: 66 matches, win rate 50%, net ELO +28.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.