-knb-miracle
Name history of -knb-miracle
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -knb-miracle play?
Compared with 1,553 players in this group, each player over up to their last 100 matches.
Opening
StrengthFirst kill in 13% of rounds and so well above the average (10%).
Clutch
Average1.4 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average53% headshots and so well above the average (47%).
Impact
StrengthExactly 3 kills in 5.0% of rounds and so well above the average (4.0%).
Utility and deaths
Weakness0.5 utility damage per round and so well below the average (4.2).
Progress
One value per month, dashed line is the level 8 averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: September 2026 with 0.89. Last 3 months: 0.80 (at the start 0.75). Clearly above the average (0.73).
Rating, 1.00 is an average match
Best month: September 2026 with 1.24. Last 3 months: 1.08 (at the start 1.01). Clearly above the average (1.01).
Damage per round (ADR)
Best month: September 2026 with 88.9. Last 3 months: 83.4 (at the start 77.6). Slightly above the average (79.8).
Share of headshot kills
Best month: November 2026 with 55%. Last 3 months: 53% (at the start 51%). Well above the average (47%).
Matches won (win rate)
Best month: September 2026 with 54%. Last 3 months: 52% (at the start 49%). Clearly above the average (49%).
Best month: November 2026 with 1,618. Last 3 months: 1,618 (at the start 661).
Rounds with first kill
Best month: September 2026 with 16%. Last 3 months: 14% (at the start 12%). Well above the average (10%).
1v1 clutches won
Best month: October 2026 with 46%. Last 3 months: 38% (at the start 32%). Right on the average (38%).
Patterns
From the last 167 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-knb-miracle loses the most ELO on Mirage: −3 ELO, 54% win rate
Records and milestones
from recorded matches- Longest win streak: 5 wins in a row · Anubis
- Most kills in a match: 39 · Dust 2
- Highest rating in a match: 2.36 · Nuke
Maps in detail
from the last 167 matchesCompared with players on the same level who have at least 15 matches on the map.
How -knb-miracle plays
Across 167 matches -knb-miracle averages K/R 0.79, ADR 82.0 and a rating of 1.07. Biggest strength: Rounds with first kill at 13%, better than 87% of level 8 players. Most room to improve: Utility damage per round at 0.5, better than only 1% of level 8 players. Averages 17.6 kills per match with 53% headshots. The strongest map is Anubis with a 60% win rate in 20 matches. In 76 of 167 matches the rating was 1.10 or higher (46%), in 56 it was below 0.90. In 167 matches with detailed stats: 36 4Ks and 6 aces. Best month by rating: September 2026 at 1.24. -knb-miracle loses the most ELO on Mirage (−3 ELO, win rate 54%). Things go best on Nuke (+29 ELO, win rate 40%). Match no. 2 of the day goes best: 57% win rate, +23 ELO. Improved over the last three months: K/R +0.05, Rating +0.07, ADR +5.8, Headshots +2 pp, Win rate +3 pp, ELO +957, First kills +2 pp, Clutch 1v1 +6 pp. Last 30 days: 64 matches, win rate 52%, net ELO +29.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.