-kitaro666
Name history of -kitaro666
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (82 matches).
Compared with 1,757 players in this group, each player over up to their last 100 matches.
Opening
Strength55% of opening duels won and so clearly above the average (51%).
Clutch
Average53% of 1v1s won and so well above the average (39%).
Weapons and aim
Average57% headshots and so well above the average (48%).
Impact
Average2.0 MVPs per match and so well below the average (2.3).
Utility and deaths
AverageDied in 74% of rounds and so clearly above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 9 averageSep to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.76. Last 3 months: 0.74 (at the start 0.76). Just above the average (0.73).
Rating, 1.00 is an average match
Best month: July 2026 with 1.05. Last 3 months: 1.01 (at the start 1.05). Right on the average (1.01).
Damage per round (ADR)
Best month: July 2026 with 85.3. Last 3 months: 81.4 (at the start 84.5). Just above the average (79.8).
Share of headshot kills
Best month: June 2026 with 71%. Last 3 months: 61% (at the start 52%). Well above the average (48%).
Matches won (win rate)
Best month: September 2026 with 47%. Last 3 months unchanged at 46%. Clearly below the average (51%).
Best month: September 2026 with 2,217. Last 3 months: 1,990 (at the start 1,857).
Rounds with first kill
Best month: September 2026 with 13%.
1v1 clutches won
Best month: October 2026 with 64%.
Patterns
From the last 143 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-kitaro666 loses the most ELO on Dust 2: −62 ELO, 36% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Dust 2
- Most kills in a match: 42 · Ancient
- Highest rating in a match: 2.09 · Mirage
Maps in detail
from the last 143 matchesCompared with players on the same level who have at least 15 matches on the map.
How -kitaro666 plays
Across 143 matches -kitaro666 averages K/R 0.75, ADR 82.8 and a rating of 1.02. Biggest strength: Clutch 1v1 won at 53%, better than 98% of level 9 players. Averages 16.5 kills per match with 57% headshots. The strongest map is Mirage with a 54% win rate in 56 matches. In 59 of 143 matches the rating was 1.10 or higher (41%), in 57 it was below 0.90. In 82 matches with detailed stats: 18 4Ks and 1 ace. Best month by rating: July 2026 at 1.05. -kitaro666 loses the most ELO on Dust 2 (−62 ELO, win rate 36%). Things go best in match 1 of the day (+33 ELO, win rate 53%). Match no. 1 of the day goes best: 53% win rate, +33 ELO. Improved over the last three months: Headshots +9 pp, ELO +133. Unchanged in recent months: K/R at 0.74, Rating at 1.01, ADR at 81.4, Win rate at 46%.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.