-kirgizZzz
Compared with 2,003 players in this group, each player over up to their last 100 matches.
Opening
Strength66% of opening duels won and so well above the average (51%).
Clutch
Average32% of 1v2s won and so well above the average (21%).
Weapons and aim
Strength1.50 K/D and so well above the average (1.03).
Impact
StrengthExactly 3 kills in 8.3% of rounds and so well above the average (4.1%).
Utility and deaths
Average0.12 enemies flashed per round and so well below the average (0.29).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Oct 2026 compared with Aug 2026.
Kills per round (K/R)
Last 3 months: 1.09 (at the start 0.92). Well above the average (0.74).
Rating, 1.00 is an average match
Last 3 months: 1.56 (at the start 1.33). Well above the average (1.03).
Damage per round (ADR)
Last 3 months: 106.3 (at the start 97.6). Well above the average (80.7).
Share of headshot kills
Last 3 months: 51% (at the start 59%). Slightly above the average (49%).
Matches won (win rate)
Last 3 months: 52% (at the start 90%). Slightly above the average (50%).
Last 3 months: 2,194 (at the start 1,895).
Rounds with first kill
Last 3 months unchanged at 14%. Well above the average (10%).
1v1 clutches won
Last 3 months: 47% (at the start 36%). Clearly above the average (39%).
Patterns
From the last 54 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-kirgizZzz loses the most ELO on Mirage: −39 ELO, 67% win rate
Records and milestones
from recorded matches- Reached level 10 · Mirage
- Most kills in a match: 41 · Mirage
- Longest win streak: 9 wins in a row · Anubis
- Highest rating in a match: 2.72 · Mirage
Maps in detail
from the last 54 matchesCompared with players on the same level who have at least 15 matches on the map.
How -kirgizZzz plays
Across 54 matches -kirgizZzz averages K/R 1.02, ADR 103.0 and a rating of 1.47. Biggest strength: Rating at 1.47, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.9, better than only 18% of level 10 · 2,001-2,249 ELO players. Averages 21.4 kills per match with 54% headshots. The strongest map is Anubis with a 80% win rate in 10 matches. In 37 of 54 matches the rating was 1.10 or higher (69%), in 8 it was below 0.90. In 54 matches with detailed stats: 26 4Ks and 6 aces. -kirgizZzz loses the most ELO on Mirage (−39 ELO, win rate 67%). Improved over the last three months: K/R +0.17, Rating +0.23, ADR +8.7, ELO +299, Clutch 1v1 +11 pp. Got weaker: Headshots −8 pp, Win rate −38 pp. Unchanged in recent months: First kills at 14%. Last 30 days: 25 matches, win rate 56%, net ELO +24.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.