-kenn1x

Kazakhstan
On FACEIT since 2024 192 matches tracked 68 matches in 30 days
Last updated:

How does -kenn1x play?

Rating 1.05 K/R 0.76 ADR 80.5 from 192 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 54%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 192 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 16% good 1.10 to 1.29 18% normal 0.90 to 1.09 25% weak 0.75 to 0.89 17% very weak below 0.75 18%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (131 matches).

2,250-2,499 ELO

Compared with 2,410 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 60%
Opening duels won 54%+3 pp · Ø 51% better than 70%

Clutch

Average
Last one alive

1.8 clutch kills per match and so clearly above the average (1.7).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 58%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 37%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 66%

Weapons and aim

Average
Where do the kills come from?

51% headshots and so just above the average (50%).

Headshot rate 51%+1 pp · Ø 50% better than 57%
AWP share of kills 14%+2 pp · Ø 12% better than 69%
K/D 1.04+0.01 · Ø 1.03 better than 49%
Pistol kills per match 3.3
Knife kills 6 in 192 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.4% of rounds and so slightly above the average (4.1%).

2K rounds 13.7%+0.3 pp · Ø 13.4% better than 52%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 62%
MVPs per match 2.4+0.1 · Ø 2.3 better than 57%
4Ks and aces 19x 4K, 3 aces in 131 matches

Utility and deaths

Average
Nades, flashes and deaths

0.17 enemies flashed per round and so well below the average (0.29).

Utility hit rate 39%+4 pp · Ø 35% better than 78%
Utility damage per round 3.2−1.0 · Ø 4.2 better than 25%
Enemies flashed per round 0.17−0.12 · Ø 0.29 better than 16%
Deaths per round 74%+2 pp · Ø 72% better than 20%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +3 pp, ELO +133
= Stayed the same
Win rate at 45%
▼ Got worse
K/R −0.07, Rating −0.09, ADR −4.5

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.71
JunJulAugSepOctNov

Best month: July 2026 with 0.80. Last 3 months: 0.73 (at the start 0.80). Just below the average (0.74).

Patterns

From the last 192 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −22 ELO
24 matches · 58% win rate
In match 2 of the day +16 ELO
35 matches · 31% win rate
On Fridays −22 ELO, win rate 39%

-kenn1x loses the most ELO on Anubis: −22 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Inferno
  2. Highest rating in a match: 2.32 · Inferno
  3. Most kills in a match: 41 · Mirage
  4. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 192 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage62
40% better than 11%
0.74 better than 46%
78.6 better than 35%
1.00 better than 36%
52% of 310 duels right on the average
33% of 27 situations better than 35%
Dust 253
47% better than 30%
0.77 better than 62%
83.1 better than 59%
1.06 better than 55%
54% of 258 duels better than 64%
40% of 35 situations better than 58%
Ancient28
39% better than 12%
0.73 better than 41%
76.5 better than 24%
1.01 better than 42%
53% of 108 duels better than 57%
31% of 13 situations better than 33%
Anubis24
58% better than 70%
0.78 better than 67%
81.7 better than 53%
1.10 better than 69%
62% of 94 duels better than 94%
61% of 18 situations better than 94%
Inferno12
50% -
0.86 -
88.5 -
1.20-
49% of 71 duels -
67% of 6 situations -
Nuke9
33% -
0.68 -
70.0 -
0.91-
53% of 32 duels -
0% of 5 situations -
Cache3
67% -
1.07 -
100.4 -
1.54-
62% of 13 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -kenn1x plays

Across 192 matches -kenn1x averages K/R 0.76, ADR 80.5 and a rating of 1.05. Biggest strength: Utility hit rate at 39%, better than 78% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 74%, better than only 20% of level 10 · 2,250-2,499 ELO players. Averages 17.0 kills per match with 51% headshots. The strongest map is Anubis with a 58% win rate in 24 matches. In 76 of 192 matches the rating was 1.10 or higher (40%), in 68 it was below 0.90. In 131 matches with detailed stats: 19 4Ks and 3 aces. Best month by rating: July 2026 at 1.09. -kenn1x loses the most ELO on Anubis (−22 ELO, win rate 58%). Things go best on Dust 2 (+13 ELO, win rate 47%). Match no. 4 of the day goes best: 52% win rate. Improved over the last three months: Headshots +3 pp, ELO +133. Got weaker: K/R −0.07, Rating −0.09, ADR −4.5. Unchanged in recent months: Win rate at 45%. Last 30 days: 68 matches, win rate 49%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.