-kan1el

Ukraine
On FACEIT since 2020 344 matches tracked 144 matches in 30 days
ELO ▲ 6
2,605
30-day peak: 2,605
Rank EU
#38,605
Ukraine #1,662 in Ukraine
Last updated:
Next update possible in 1h 26m

How does -kan1el play?

Rating 1.23 K/R 0.88 ADR 96.7 from 344 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 94%
1.23
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.46 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 344 matches
outstanding 1.80 and up 12% strong 1.30 to 1.79 28% good 1.10 to 1.29 17% normal 0.90 to 1.09 18% weak 0.75 to 0.89 11% very weak below 0.75 15%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average.
Multi-killsEntryClutcher
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (267 matches).

2,500-2,749 ELO

Compared with 2,617 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 15% of rounds and so well above the average (11%).

Rounds with first kill 15%+4 pp · Ø 11% better than 94%
Opening duels won 58%+6 pp · Ø 52% better than 89%

Clutch

Average
Last one alive

30% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 73%
Clutch 1v2 won 30%+8 pp · Ø 22% better than 92%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 58%

Weapons and aim

Average
Where do the kills come from?

1.23 K/D and so clearly above the average (1.05).

Headshot rate 47%−4 pp · Ø 51% better than 28%
AWP share of kills 11%−1 pp · Ø 12% better than 58%
K/D 1.23+0.18 · Ø 1.05 better than 90%
Pistol kills per match 3.7
Knife kills 5 in 344 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.8% of rounds and so well above the average (4.2%).

2K rounds 16.2%+2.6 pp · Ø 13.6% better than 94%
3K rounds 6.8%+2.6 pp · Ø 4.2% better than 98%
MVPs per match 3.1+0.7 · Ø 2.4 better than 96%
4Ks and aces 89x 4K, 14 aces in 267 matches

Utility and deaths

Average
Nades, flashes and deaths

0.42 enemies flashed per round and so well above the average (0.30).

Utility hit rate 37%+3 pp · Ø 34% better than 67%
Utility damage per round 5.1+1.0 · Ø 4.1 better than 77%
Enemies flashed per round 0.42+0.12 · Ø 0.30 better than 81%
Deaths per round 72%+1 pp · Ø 71% better than 38%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.12, Rating +0.18, ADR +10.9, Headshots +5 pp, ELO +163
= Stayed the same
Win rate at 51%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.90
JunJulAugSepOctNov

Best month: September 2026 with 0.94. Last 3 months: 0.94 (at the start 0.82). Well above the average (0.75).

Patterns

From the last 344 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −87 ELO
53 matches · 43% win rate
On Inferno −23 ELO
37 matches · 46% win rate
Between 0:00 and 6:00 −86 ELO, win rate 46%
On Fridays −196 ELO, win rate 38%

-kan1el loses the most ELO on Anubis: −87 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 54 · Mirage
  2. Recorded match no. 250 · Ancient
  3. Highest rating in a match: 2.62 · Anubis
  4. Longest win streak: 11 wins in a row · Dust 2

Maps in detail

from the last 344 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 286
55% better than 59%
0.88 better than 92%
97.1 better than 97%
1.23 better than 90%
54% of 473 duels better than 63%
32% of 47 situations better than 32%
Mirage85
52% better than 47%
0.89 better than 93%
97.3 better than 96%
1.23 better than 91%
56% of 484 duels better than 75%
55% of 42 situations better than 89%
Anubis53
43% better than 17%
0.92 better than 97%
99.6 better than 99%
1.27 better than 96%
58% of 332 duels better than 81%
42% of 31 situations better than 59%
Ancient37
49% better than 31%
0.85 better than 85%
92.7 better than 89%
1.17 better than 83%
58% of 208 duels better than 80%
38% of 24 situations right on the average
Inferno37
46% better than 15%
0.87 better than 84%
97.3 better than 92%
1.20 better than 74%
64% of 189 duels better than 94%
27% of 22 situations better than 27%
Cache33
52% -
0.85 -
92.4 -
1.21-
56% of 170 duels -
63% of 16 situations -
Nuke10
70% -
0.89 -
97.8 -
1.27-
51% of 65 duels -
63% of 8 situations -
Vertigo3
67% -
1.02 -
98.9 -
1.49-
63% of 16 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -kan1el plays

Across 344 matches -kan1el averages K/R 0.88, ADR 96.7 and a rating of 1.23. Biggest strength: 3K rounds at 6.8%, better than 98% of level 10 · 2,500-2,749 ELO players. Averages 19.7 kills per match with 47% headshots. The strongest map is Nuke with a 70% win rate in 10 matches. In 195 of 344 matches the rating was 1.10 or higher (57%), in 88 it was below 0.90. In 267 matches with detailed stats: 89 4Ks and 14 aces. Best month by rating: October 2026 at 1.32. -kan1el loses the most ELO on Anubis (−87 ELO, win rate 43%). Things go best on Mirage (+47 ELO, win rate 52%). Match no. 4 of the day goes best: 58% win rate, −28 ELO. Improved over the last three months: K/R +0.12, Rating +0.18, ADR +10.9, Headshots +5 pp, ELO +163. Unchanged in recent months: Win rate at 51%. Last 30 days: 144 matches, win rate 51%, net ELO +12.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.