-kAYZ
Name history of -kAYZ
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -kAYZ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (107 matches).
Compared with 865 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Strength31% of 1v2s won and so well above the average (21%).
Weapons and aim
Average1.00 K/D and so just above the average (0.99).
Impact
AverageExactly 2 kills in 11.6% of rounds and so clearly below the average (13.0%).
Utility and deaths
Average29% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 6 averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: July 2026 with 0.77. Last 3 months: 0.68 (at the start 0.72). Slightly below the average (0.72).
Rating, 1.00 is an average match
Best month: July 2026 with 1.07. Last 3 months: 0.95 (at the start 1.00). Slightly below the average (0.99).
Damage per round (ADR)
Best month: July 2026 with 79.9. Last 3 months: 74.8 (at the start 76.6). Slightly below the average (79.0).
Share of headshot kills
Best month: July 2026 with 47%. Last 3 months: 44% (at the start 46%). Slightly below the average (46%).
Matches won (win rate)
Best month: September 2026 with 60%. Last 3 months: 50% (at the start 54%). Right on the average (50%).
Best month: November 2026 with 1,284. Last 3 months: 1,284 (at the start 1,283).
Rounds with first kill
Best month: August 2026 with 7%.
1v1 clutches won
Best month: September 2026 with 50%.
Patterns
From the last 184 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-kAYZ loses the most ELO on Anubis: −60 ELO, 67% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Ancient
- Most kills in a match: 40 · Nuke
- Highest rating in a match: 2.07 · Dust 2
Maps in detail
from the last 184 matchesCompared with players on the same level who have at least 15 matches on the map.
How -kAYZ plays
Across 184 matches -kAYZ averages K/R 0.71 and ADR 76.2; the rating across the 159 rated matches is 0.99. Biggest strength: Clutch 1v1 won at 43%, better than 79% of level 6 players. Most room to improve: Rounds with first kill at 7%, better than only 13% of level 6 players. Averages 15.4 kills per match with 45% headshots. The strongest map is Anubis with a 67% win rate in 33 matches. In 61 of 159 matches the rating was 1.10 or higher (38%), in 73 it was below 0.90. In 107 matches with detailed stats: 15 4Ks and 0 aces. Best month by rating: July 2026 at 1.07. -kAYZ loses the most ELO on Anubis (−60 ELO, win rate 67%). Things go best on Dust 2 (+53 ELO, win rate 48%). Match no. 2 of the day goes best: 59% win rate, +30 ELO. Got weaker: K/R −0.04, Rating −0.05, Headshots −2 pp, Win rate −4 pp. Unchanged in recent months: ADR at 74.8, ELO at 1,284. Last 30 days: 22 matches, win rate 50%, net ELO −27.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.