-kAKa-__-
How does -kAKa-__- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (67 matches).
Compared with 2,141 players in this group, each player over up to their last 100 matches.
Opening
Average48% of opening duels won and so clearly below the average (51%).
Clutch
Average8% of 1v2s won and so well below the average (21%).
Weapons and aim
Average0.97 K/D and so slightly below the average (1.02).
Impact
WeaknessExactly 3 kills in 3.1% of rounds and so well below the average (4.1%).
Utility and deaths
Average0.16 enemies flashed per round and so well below the average (0.30).
Progress
One value per month, dashed line is the level 10 · all ELO ranges averageAug to Sep 2026 compared with Apr to Jul 2026.
Kills per round (K/R)
Best month: April 2026 with 0.75. Last 3 months: 0.67 (at the start 0.75). Clearly below the average (0.73).
Rating, 1.00 is an average match
Best month: August 2026 with 0.92. Last 3 months: 0.92 (at the start 1.26). Well below the average (1.03).
Damage per round (ADR)
Best month: May 2026 with 83.1. Last 3 months: 74.7 (at the start 82.3). Clearly below the average (80.3).
Share of headshot kills
Best month: April 2026 with 55%. Last 3 months unchanged at 54%. Clearly above the average (50%).
Matches won (win rate)
Best month: May 2026 with 67%. Last 3 months: 43% (at the start 45%). Well below the average (49%).
Best month: August 2026 with 2,443. Last 3 months: 2,126 (at the start 2,215).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: August 2026 with 36%.
Patterns
From the last 118 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-kAKa-__- loses the most ELO on Dust 2: −49 ELO, 48% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.75 · Inferno
- Longest win streak: 4 wins in a row · Dust 2
- Most kills in a match: 39 · Ancient
Maps in detail
from the last 118 matchesCompared with players on the same level who have at least 15 matches on the map.
How -kAKa-__- plays
Across 118 matches -kAKa-__- averages K/R 0.70 and ADR 78.1; the rating across the 68 rated matches is 0.93. Most room to improve: Rating at 0.93, better than only 10% of level 10 · all ELO ranges players. Averages 15.1 kills per match with 54% headshots. The strongest map is Mirage with a 50% win rate in 32 matches. In 18 of 68 matches the rating was 1.10 or higher (26%), in 34 it was below 0.90. In 67 matches with detailed stats: 6 4Ks and 0 aces. Best month by rating: August 2026 at 0.92. -kAKa-__- loses the most ELO on Dust 2 (−49 ELO, win rate 48%). Things go best from match 5 of the day (+26 ELO, win rate 50%). From match no. 5 of the day on, things go best: 50% win rate, +26 ELO. Got weaker: K/R −0.08, Rating −0.34, ADR −7.6, ELO −89. Unchanged in recent months: Headshots at 54%, Win rate at 43%.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · all ELO ranges): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.