-jane-

North Macedonia
122 matches tracked
Last updated:

How does -jane- play?

Rating 0.97 K/R 0.70 ADR 75.7 from 122 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 31%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 122 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 16% normal 0.90 to 1.09 20% weak 0.75 to 0.89 20% very weak below 0.75 27%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 9 average.
AWPer
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (100 matches).

Level 9

Compared with 1,479 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

43% of opening duels won and so well below the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 32%
Opening duels won 43%−7 pp · Ø 50% better than 5%

Clutch

Average
Last one alive

27% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 27%−11 pp · Ø 38% better than 7%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 45%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (48%).

Headshot rate 45%−3 pp · Ø 48% better than 31%
AWP share of kills 22%+11 pp · Ø 11% better than 89%
K/D 0.96−0.04 · Ø 1.00 better than 31%
Pistol kills per match 2.2
Knife kills 2 in 122 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.2% of rounds and so well below the average (13.3%).

2K rounds 11.2%−2.1 pp · Ø 13.3% better than 8%
3K rounds 3.5%−0.4 pp · Ø 3.9% better than 29%
MVPs per match 2.0−0.2 · Ø 2.2 better than 21%
4Ks and aces 19x 4K, 0 aces in 100 matches

Utility and deaths

Average
Nades, flashes and deaths

0.21 enemies flashed per round and so well below the average (0.28).

Utility hit rate 36%+1 pp · Ø 35% better than 58%
Utility damage per round 4.1−0.1 · Ø 4.2 better than 52%
Enemies flashed per round 0.21−0.07 · Ø 0.28 better than 32%
Deaths per round 73%+1 pp · Ø 72% better than 41%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Headshots +3 pp
= Stayed the same
ELO at 1,799
▼ Got worse
K/R −0.06, Rating −0.12, ADR −8.9, Win rate −14 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.51
MayJunJulAugSepOct

Best month: June 2026 with 0.79. Last 3 months: 0.69 (at the start 0.75). Slightly below the average (0.72).

Patterns

From the last 122 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −56 ELO
41 matches · 39% win rate
On Dust 2 −4 ELO
27 matches · 48% win rate

-jane- loses the most ELO in match 1 of the day: −56 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Dust 2
  2. Highest rating in a match: 1.93 · Anubis
  3. Most kills in a match: 43 · Dust 2

Maps in detail

from the last 122 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage30
53% better than 61%
0.64 better than 10%
72.9 better than 15%
0.92 better than 17%
37% of 147 duels better than 3%
38% of 16 situations right on the average
Dust 227
48% better than 41%
0.72 better than 46%
74.4 better than 20%
1.00 better than 44%
50% of 131 duels better than 47%
15% of 27 situations better than 7%
Ancient17
65% better than 89%
0.75 better than 61%
82.9 better than 63%
1.03 better than 57%
43% of 82 duels better than 13%
36% of 11 situations better than 47%
Anubis12
67% -
0.89 -
89.1 -
1.26-
51% of 53 duels -
33% of 3 situations -
Cache12
33% -
0.63 -
73.7 -
0.85-
51% of 37 duels -
14% of 7 situations -
Inferno11
27% -
0.70 -
74.4 -
0.95-
57% of 46 duels -
43% of 7 situations -
Vertigo7
29% -
0.52 -
63.4 -
0.71-
33% of 39 duels -
33% of 3 situations -
Nuke5
20% -
0.69 -
74.1 -
0.93-
32% of 25 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -jane- plays

Across 122 matches -jane- averages K/R 0.70, ADR 75.7 and a rating of 0.97. Most room to improve: Opening duels won at 43%, better than only 5% of level 9 players. Averages 15.2 kills per match with 45% headshots. The strongest map is Anubis with a 67% win rate in 12 matches. In 40 of 122 matches the rating was 1.10 or higher (33%), in 58 it was below 0.90. In 100 matches with detailed stats: 19 4Ks and 0 aces. Best month by rating: June 2026 at 1.12. -jane- loses the most ELO in match 1 of the day (−56 ELO, win rate 39%). Things go best on Mirage (+30 ELO, win rate 53%). Improved over the last three months: Headshots +3 pp. Got weaker: K/R −0.06, Rating −0.12, ADR −8.9, Win rate −14 pp. Unchanged in recent months: ELO at 1,799. Last 30 days: 7 matches, win rate 14%, net ELO −106.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.