-izzi_
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (92 matches).
Compared with 2,258 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average41% of 1v1s won and so just above the average (39%).
Weapons and aim
Average0.96 K/D and so slightly below the average (1.03).
Impact
Average2.0 MVPs per match and so well below the average (2.3).
Utility and deaths
Average38% of nades dealing damage or blinding and so clearly above the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: July 2026 with 0.74. Last 3 months: 0.67 (at the start 0.73). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.05. Last 3 months: 0.93 (at the start 1.02). Clearly below the average (1.03).
Damage per round (ADR)
Best month: July 2026 with 79.7. Last 3 months: 72.9 (at the start 79.2). Clearly below the average (80.7).
Share of headshot kills
Best month: August 2026 with 58%. Last 3 months: 51% (at the start 55%). Just above the average (50%).
Matches won (win rate)
Best month: July 2026 with 48%. Last 3 months: 44% (at the start 41%). Well below the average (51%).
Best month: September 2026 with 2,302. Last 3 months: 2,068 (at the start 2,019).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: August 2026 with 45%.
Patterns
From the last 113 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-izzi_ loses the most ELO on Dust 2: −82 ELO, 24% win rate
Records and milestones
from recorded matches- Recorded match no. 100 · Dust 2
- Most kills in a match: 36 · Dust 2
- Reached level 10 · Dust 2
- Highest rating in a match: 1.81 · Dust 2
- Longest win streak: 5 wins in a row · Ancient
Maps in detail
from the last 113 matchesCompared with players on the same level who have at least 15 matches on the map.
How -izzi_ plays
Across 113 matches -izzi_ averages K/R 0.69, ADR 75.1 and a rating of 0.96. Most room to improve: Damage per round (ADR) at 75.1, better than only 17% of level 10 · 2,001-2,249 ELO players. Averages 15.2 kills per match with 53% headshots. The strongest map is Anubis with a 55% win rate in 11 matches. In 34 of 113 matches the rating was 1.10 or higher (30%), in 47 it was below 0.90. In 92 matches with detailed stats: 7 4Ks and 0 aces. Best month by rating: July 2026 at 1.05. -izzi_ loses the most ELO on Dust 2 (−82 ELO, win rate 24%). Things go best on Mirage (+80 ELO, win rate 53%). Match no. 1 of the day goes best: 51% win rate, +28 ELO. Improved over the last three months: Win rate +3 pp. Got weaker: K/R −0.06, Rating −0.09, ADR −6.3, Headshots −4 pp. Unchanged in recent months: ELO at 2,068. Last 30 days: 28 matches, win rate 43%, net ELO +43.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.