-isocan777

Turkey
On FACEIT since 2026 90 matches tracked 28 matches in 30 days
Last updated:

How does -isocan777 play?

Rating 1.11 K/R 0.80 ADR 88.0 from 90 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 90 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 22% good 1.10 to 1.29 28% normal 0.90 to 1.09 16% weak 0.75 to 0.89 12% very weak below 0.75 18%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
EntryHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (69 matches).

2,001-2,249 ELO

Compared with 2,242 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 55%+4 pp · Ø 51% better than 79%

Clutch

Weakness
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 17%−5 pp · Ø 22% better than 21%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 19%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (49%).

Headshot rate 56%+7 pp · Ø 49% better than 87%
AWP share of kills 10%−1 pp · Ø 11% better than 54%
K/D 1.11+0.08 · Ø 1.03 better than 76%
Pistol kills per match 4.0
Zeus kills2 in 90 matches
Knife kills 2 in 90 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.6% of rounds and so well above the average (13.4%).

2K rounds 15.6%+2.2 pp · Ø 13.4% better than 91%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 69%
MVPs per match 2.5+0.2 · Ø 2.3 better than 68%
4Ks and aces 15x 4K, 2 aces in 69 matches

Utility and deaths

Strength
Nades, flashes and deaths

7.7 utility damage per round and so well above the average (4.2).

Utility hit rate 43%+8 pp · Ø 35% better than 92%
Utility damage per round 7.7+3.5 · Ø 4.2 better than 97%
Enemies flashed per round 0.39+0.11 · Ø 0.28 better than 79%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.07, Rating +0.10, ELO +138
= Stayed the same
ADR at 89.9
▼ Got worse
Headshots −7 pp, Win rate −4 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.86
JunJulAugSepOctNov

Best month: October 2026 with 0.90. Last 3 months: 0.84 (at the start 0.77). Clearly above the average (0.74).

Patterns

From the last 90 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −4 ELO
31 matches · 55% win rate
On Tuesdays ±0 ELO, win rate 52%

-isocan777 loses the most ELO in match 1 of the day: −4 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Dust 2
  2. Reached level 10 · Dust 2
  3. Highest rating in a match: 2.19 · Anubis
  4. Longest win streak: 8 wins in a row · Dust 2

Maps in detail

from the last 90 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 242
67% better than 93%
0.83 better than 84%
88.3 better than 80%
1.15 better than 81%
53% of 188 duels better than 60%
28% of 29 situations better than 22%
Anubis23
57% better than 68%
0.80 better than 77%
86.9 better than 79%
1.09 better than 70%
57% of 124 duels better than 81%
67% of 9 situations better than 97%
Inferno21
48% better than 35%
0.78 better than 62%
89.7 better than 79%
1.06 right on the average
50% of 113 duels better than 34%
43% of 7 situations better than 59%
Cache3
100% -
0.81 -
90.2 -
1.20-
55% of 20 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -isocan777 plays

Across 90 matches -isocan777 averages K/R 0.80, ADR 88.0 and a rating of 1.11. Biggest strength: Utility damage per round at 7.7, better than 97% of level 10 · 2,001-2,249 ELO players. Averages 17.5 kills per match with 56% headshots. The strongest map is Dust 2 with a 67% win rate in 42 matches. In 49 of 90 matches the rating was 1.10 or higher (54%), in 27 it was below 0.90. In 69 matches with detailed stats: 15 4Ks and 2 aces. Best month by rating: October 2026 at 1.25. -isocan777 loses the most ELO in match 1 of the day (−4 ELO, win rate 55%). Things go best on Dust 2 (+102 ELO, win rate 67%). Improved over the last three months: K/R +0.07, Rating +0.10, ELO +138. Got weaker: Headshots −7 pp, Win rate −4 pp. Unchanged in recent months: ADR at 89.9. Last 30 days: 28 matches, win rate 57%, net ELO −9.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.