-invyxzz666
Name history of -invyxzz666
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -invyxzz666 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (161 matches).
Compared with 2,069 players in this group, each player over up to their last 100 matches.
Opening
Average46% of opening duels won and so clearly below the average (51%).
Clutch
Average0.9 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average0.86 K/D and so clearly below the average (1.03).
Impact
AverageExactly 2 kills in 12.0% of rounds and so clearly below the average (13.4%).
Utility and deaths
AverageDied in 79% of rounds and so well above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: October 2026 with 0.82. Last 3 months: 0.77 (at the start 0.65). Slightly above the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.09. Last 3 months: 1.03 (at the start 0.86). Right on the average (1.03).
Damage per round (ADR)
Best month: October 2026 with 88.7. Last 3 months: 85.0 (at the start 73.1). Slightly above the average (80.8).
Share of headshot kills
Best month: July 2026 with 58%. Last 3 months: 54% (at the start 58%). Clearly above the average (49%).
Matches won (win rate)
Best month: July 2026 with 54%. Last 3 months: 49% (at the start 52%). Just below the average (50%).
Best month: August 2026 with 2,386. Last 3 months: 2,045 (at the start 2,436).
Rounds with first kill
Best month: September 2026 with 15%.
1v1 clutches won
Best month: October 2026 with 44%.
Patterns
From the last 214 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-invyxzz666 loses the most ELO on Dust 2: −57 ELO, 52% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.19 · Cache
- Longest win streak: 7 wins in a row · Anubis
- Recorded match no. 100 · Mirage
- Most kills in a match: 37 · Dust 2
Maps in detail
from the last 214 matchesCompared with players on the same level who have at least 15 matches on the map.
How -invyxzz666 plays
Across 214 matches -invyxzz666 averages K/R 0.68, ADR 76.3 and a rating of 0.91. Biggest strength: Headshot rate at 57%, better than 89% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 79%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 15.4 kills per match with 57% headshots. The strongest map is Inferno with a 70% win rate in 10 matches. In 51 of 214 matches the rating was 1.10 or higher (24%), in 114 it was below 0.90. In 161 matches with detailed stats: 21 4Ks and 3 aces. Best month by rating: October 2026 at 1.09. -invyxzz666 loses the most ELO on Dust 2 (−57 ELO, win rate 52%). Things go best on Mirage (+92 ELO, win rate 53%). Match no. 3 of the day goes best: 58% win rate, +62 ELO. Improved over the last three months: K/R +0.12, Rating +0.17, ADR +11.9. Got weaker: Headshots −4 pp, Win rate −3 pp, ELO −391. Last 30 days: 36 matches, win rate 58%, net ELO −26.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.